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Daily Release Notes Ongoing changelog w/c 4th June

Amy Steele

Regent
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday


  • HTML5: Fixed an issue where sweep collecting was broken when the mouse was moved outside the browser window
  • We have added a number of new keyboard shortcuts to the game in addition to the existing W,A,S,D / arrow keys, used to scroll around your city. Please see the table below for details. Of course this is not a complete list of shortcuts that ever could or ever will be added. We would love to hear your views so far in the changelog feedback thread!
EscapeClose current windowReplaces the 'Enter' key method of closing some windows
BEnter/Exit Build ModeWorks in city
UOpen/Close Army ManagementWorks when in cty
COpen/Close Message CenterWorks when in city or GvG continent view
XCancel productionOnly in production window
ROpen/close research / tech treeOnly from city
MOpen/close Campaign mapFrom city
IToggle Inventory open/closedOnly when in city
TToggle Market open/closedWorks in city only
GOpen/Close Guild windowfrom either City or GVG Continent View
EEnter/Leave Guild ExpeditionOnly from city
QToggle quest overview open/closedWhenever quest overview is accessible
VOpen GvG / Go back to global GvG view* / Go back to city**From city / *In GvG continent view / **In GvG global view
1 2 3 4 5 6 7 8 9 0
(+numpad)
Space

Select Negotiation Partner / Select Resource for Negotiation / Submit attempt (the confirm button)


Guild Expeditions, within negotiation minigame
BackspaceGo back to cityAnywhere in the game, except for from another person's city, and only when no additional in-game windows are open

[th] Key [/th][th] Effect [/th][th] Notes [/th]
 

Amy Steele

Regent
Tuesday

  • Various game tooltips now include their relevant keyboard shortcut, if one exists. This shortcut is represented in brackets directly after the text itself. Example:
    TooltipKeyboardShortcut.png
  • You can now search for items in the Inventory (browser only, coming to mobile soon) :):
    Inventory Search.png
  • Stats of some of the Soccer Cup buildings have changed:
    • Contestants Estate's 5% Attack Boost and medals when motivated is changed to 3% Attack Boost and medals when motivated.
    • Ornate Baths's Supply Production Boost when motivated is changed to 5% Defense Boost when motivated. This may not be final, and additional changes can be done, based on feedback.
  • HTML5: Fixed an issue where tooltips were not shown in some menus
 
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Amy Steele

Regent
Wednesday

  • Fixed an issue where contents of a premium package did not match the picture of what was offered
  • Some additional balancing of the previously changed Soccer Cup event buildings has taken place. These are values that we believe are final:
    • Contestants Estate produces coins & provides 3% attack boost. Additionally produces medals when motivated.
    • Ornate Baths provides happiness and an improved % supply production boost (no matter if it is motivated or not). The new values are:
Bronze Age & Iron Age5
Early Middle Age & High Middle Age6
Late Middle Age, Colonial Age and Industrial Age7
Progressive Era, Modern Era & Post Modern Era8
Contemporary Era, Tomorrow & The Future9
Arctic Future and Oceanic Future10
[th] Era [/th][th] Value (%) [/th]
 

Amy Steele

Regent
Thursday

  • Fixed an issue where the scaling in the building menu overlapped when paging through quickly
  • HTML5: Made the text outline in Quest Overview smooth
 
Last edited by a moderator:
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