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Daily Release Notes Ongoing Changelog w/c 4th December

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Released quite a lot of back end content
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where the coin cost of a reward expansion in the build menu was cut off if the price was over 1 million coins
  • More back end content
 

DeletedUser

Guest
Thursday

  • The way of displaying of unused expansions on the city map has been changed, to improve clarity and accessibility of the feature.
  • Fixed an issue where popup info for goods buildings was not displaying correctly in build or research
  • Fixed an issue where the Plunder Blimp did not display when plundering guild power from buildings such as the Bazaar
  • Fixed an issue where the Medal Icon in PvP tower window was overlapping the reward number in higher age towers and reward of 1000 or more
  • Fixed an issue where sometimes gaining population or happiness for Daily Challenges did not get credited toward the progress of the challenge
  • More back end goodies
 

DeletedUser

Guest
Friday

  • Fixed an issue where gain happiness quests would not update progress after adding happiness until you did another game action
  • And more back end content
 
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