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Daily Release Notes Ongoing Changelog w/c 31st July

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • There was no update for Monday
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where unlocking GB levels could lead to the incorrect display of remaining BP's, and sometimes an internal error
  • Fixed an issue where clicking collect on a quest multiple times could lead to an internal error
  • Fixed an issue where recurring quests were not correctly labeled as recurring
  • The new GB contribution window now highlights current user instead of GB owner
  • Quest completion blimps now take priority over progress blimps
  • Did a bit more polishing to the text and banner graphics in the Quest Overview
  • Fixed an issue where if you opened the tech tree, and then a tech you had not unlocked, if you close the tech tree using the 'X', the tech window did not close as well
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where if a player was past page 1 of their GB contribution list and then opened and closed a GB window, the 1st page was displayed while still showing it was on another page (i.e.- page 3/5)
  • Fixed an issue where opening a PvP tower from the campaign map, the medal rewards header was displaying reward,rewards
  • Fixed the issue where rogues were not gaining the correct stats after being transformed
  • Fixed an issue where some players were getting a validate email notice even though their email was already validated
 

DeletedUser

Guest
Thursday

  • Fixed an issue where typing some special characters in the chat (i.e.- " or /) was causing the chat to reload or disconnect
  • Fixed an issue where motivating or polishing actions could sometimes cause some ingame timers to shift out of sync
  • Fixed an issue when creating trade offers that sometimes double the amount you offered appeared to be removed from your total
  • Fixed an issue where sometimes cancelling a trade offer did not show the goods being added back to your total until closing and opening the market window again
 
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