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Daily Release Notes Ongoing Changelog w/c 30th January

thephantom

Emperor
InnoGames
Please find the daily changelogs for this week below. Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Added animations for the Friends Tavern (available when city animations are enabled via the game settings). This also fixes a recent issue with the placement of the Tavern and river.
  • Changed the ordering of the context menu options for players, so that the options with less of a direct impact are placed lower. In the message center they're now:
    1. Great Buildings
    2. Invite to Guild
    3. Remove as Friend
    4. Ignore
    5. Report
In the global chat they're now:
  1. Whisper
  2. Add as Friend
  3. Ignore
  4. Report
 
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thephantom

Emperor
InnoGames
Tuesday

  • The 'Great Buildings' overview button/option has been added to the context menu in Global Ranking, Chat, Great Buildings (contribution list), and Event History. The ordering of the context menu options still matches the one listed in yesterday's changelog (in the case of global chat the 'Great Buildings' button comes in second, after the 'Whisper' one.
  • Forge Point rewards from Treasure Hunt are now given out as direct Forge Points.
  • Fixed an issue with the positioning of the indicator for new friendship requests (the 'X' number found on top of the social bar when you have pending friendship requests).
  • Fixed an issue where the Friends Tavern was not accessible at times, despite the required research being unlocked.
  • Fixed an issue in the Great Building contribution reward window, where the number of won blueprints was not quite correct (as it indicated the number of different blueprint pieces won, instead of the total number of blueprints that were won).
 
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thephantom

Emperor
InnoGames
Wednesday

  • Added information for all the rewards in the chests of the Venice Carnival Event. Accessibly by clicking the [?] button next to the chest.
  • Fixed an issue where the numbers of the Friends Tavern occupants would be partially cut off with 4 digits (16/16, for example).
  • Fixed an issue where attached units would not be shown, and attempting to 'recruit' units via military buildings would lead to an internal error.
P.S. You will likely notice a new Victory Expansion available to you. ;)
 

thephantom

Emperor
InnoGames
Thursday

  • A new feature, Achivements, has been introduced along with some profile improvements. See the full announcement for more information.
  • Historical Questline: Albert Einstein has arrived on Beta! Check out the full announcement for more information.
  • The full changelog for the 1.94 game version has been posted. Check it out at this link.

All active accounts have been credited with 500 Diamonds. Thank you for helping us test this new content.
 
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thephantom

Emperor
InnoGames
Friday

  • Removed a fade-out effect on the loading shield screen that appears between various ingame actions.
  • Fixed an issue with an endless loading with actions in the Trade Market.
 
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