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Daily Release Notes Ongoing Changelog w/c 2nd April

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • There was no update today
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where Daily Challenge quest giver portrait did not change to new chests when you were logged in when the challenge ended
  • Fixed an issue with a quest asking for guild treasury goods donation was completing when donating medals
  • Fixed an issue where clicking Open Inventory in GB reward window made set buildings blimps appear
  • Fixed an issue where GvG maps were not loading after a manual battle or when switching between ages using the dropdown menu.
  • Fixed an issue where you got an error when trying to fight a GvG army that had just been defeated
  • Fixed an issue where the green check mark could remain on a quest overview tab even when there was no quest to collect
  • Fixed an issue where some players had a blue or black background around their cities after logging in
  • HTML5 - Fixed some issues with text spacing and player name highlighting in chat windows
  • Made HTML5 the default on currently supported browsers (newer versions of Chrome, Opera, Firefox and Safari). Please click this link for further information, and to leave any HTML5 related feedback. Post any bugs you find in our bug report section here
 

DeletedUser

Guest
Thursday

  • Added the ability to close rewards windows by clicking anywhere on the background
  • Changed the way roads behave when building with limited resources. Previously if you only had enough resources to buy and build 1 road section, you could still drag the mouse showing multiple roads that turned red as you could not afford them all. Now you will only be able to place the road you can afford and it will no longer show red roads that you can not afford
  • Added a hover explanation on buildings that produce guild power so if you are not in a guild, it explains why you can not produce guild power
  • Production windows will now display the boosted production amounts and not the base amount. The text will be normal color, but it will be the boosted amount shown
 

DeletedUser

Guest
Friday

  • Fixed an issue where using the 'Leave all messages' option from the burger menu in the message center while in a guild could also remove you from the guild message thread
  • HTML5 is now the default on all browsers except IE and Edge. For the most popular browsers there are certain minimum primary versions where HTML5 will launch:
    • CHROME: Version 27 and above
    • FIREFOX: Version 30 and above
    • OPERA: Version 15 and above
    • SAFARI: Version 9 and above
Please note that this is only a technical requirement. We do not recommend using outdated browsers. It is always best to use the latest stable version of your browser.​
 
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