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Daily Release Notes Ongoing Changelog w/c 23rd January

thephantom

Emperor
InnoGames
Please find the daily changelogs for this week below.

Monday

  • Fixed an issue where if two players are contributing to the same person's Great Building at the same time, sometimes the opened GB will change to a different one.
 

thephantom

Emperor
InnoGames
Tuesday

  • Fixed an issue with the Sacred Sky Watch, which did not produce a Forge Point when motivated.
  • Fixed an issue when at the very start of Progressive Era the 'new buildings' indicator on the decorations tab would appear all the time, despite all decorations being viewed.
  • The new Great Building Level Up Window will be enabled for a number of players today in the afternoon. Please see the announcement for more information.
 
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thephantom

Emperor
InnoGames
Wednesday

  • Modified the Venice Carnival quest text to point that the Roses need to be used in the event window.
  • Updated the Venice Carnival Top Casanova information to reflect that the Top Casanova reward will be given out every 3 days.
  • Fixed an issue with the reporting of messages in Global chat.
 

thephantom

Emperor
InnoGames
Thursday

  • Fixed an issue in the Great Buildings tab of the Build menu, where hovering over a Great Building did not display all the information.
  • Fixed an issue with the new Great Building Level Up window, where if you get ahead of the top contributor it would also show a first place chest icon for your as well.
 

thephantom

Emperor
InnoGames
Friday

  • Modified the text in the tooltip of the Great Buildings button in the social bar, as now by clicking it you get a list of that player's Great Buildings, instead of visiting the player's city.
  • Modified the texts in the deletion confirmation window for Inventory items.
  • Modified some texts for the 4th Difficulty of Guild Expeditions (in the unlocking of difficulties window, as well as in the GE map itself) so that there's a clear distinction between the 4th Difficulty and the other difficulties.
 
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