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Daily Release Notes Ongoing Changelog w/c 1st January

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

There was no update yesterday

Tuesday

  • Fixed an issue where scrolling back with mouse in army management showed infinite empty slots
  • Fixed an issue where battle sounds were looping after a battle had ended
  • Fixed an issue in Daily Challenges when you changed the start time from 11 AM to noon, or 11 PM to midnight, it was incorrectly showing 12 AM for noon, and 12 PM for midnight
  • Fixed an issue where if you had 3 available expansion types, the third expansion type was covering the buttons in the build menu
  • Fixed an issue where sometimes rogues could attack with another units abilities before being transformed
  • Fixed an issue where happiness quests were not updating completed requirements until another game action was taken
  • Fixed an issue where a player could get a Daily Challenge asking for more GE encounters than they had left in level 4 GE
  • Fixed an issue where a player could get a flash error when auto battling in GE
  • Fixed an issue where the river and mountain graphics near the Friends Tavern disappeared when opening the build menu
  • Fixed an issue in the Forge Bowl where tooltips on chests would sometimes disappear
  • Did some improvements to the Forge Bowl UI
  • Did some slight UI improvements in Army management, Champions Retreat and production windows
  • Fixed an issue where closing the Forge Bowl window while a play animation was playing could cause an error
  • Fixed an issue where entering a page number and hitting enter in guild treasury logs did not go to the page
  • Fixed an issue where visiting a player from the guild members list and returning to your city would then display the global ranking window
  • Fixed an issue where if you had leader rights in guild and tried to edit the title of another guild member with leader rights, it worked on the app but not on browser
  • Fixed an issue where the plunder icon did not display when your Hall of Fame was plundered
  • Fixed an issue where a quest asking for supplies was displaying a coin icon and not a supplies icon
  • Fixed an issue where level 4 and 5 Pillar of Heroes were not rewarding goods when motivated
  • Fixed an issue where sounds were not working correctly on Internet Explorer 11
  • Fixed an issue where the Pillar of Heroes was giving 1 of each good when it was intended to give 6 goods in total, so it was changed to 6 of a random good
 
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DeletedUser

Guest
Wednesday

  • Fixed an issue where the Pillar Upgrade icon was missing when it was the daily special and you hovered over a chest
 

DeletedUser

Guest
Thursday

  • Fixed an issue where if you have Kraken and it kills an enemy unit with first strike, if you then killed another enemy one of your own units would show with zero health even though it had full health
  • Fixed an issue where missile artillery could sometime show as dead in a battle result even though you won the battle and they did not actually die. This happened with auto battle only
 

DeletedUser

Guest
Friday

  • Fixed an issue where if you opened a players context menu after finishing the first tutorial you could get an error
  • Reverted the changes to the Seed Vault
 
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