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Daily Release Notes Ongoing Changelog w/c 19th March

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where roads could still appear under construction after they finished building
  • Fixed an issue where set buildings upgraded with the selection kit were not upgrading to the correct age
  • Fixed an issue with the Arctic Hub where it could show a strange highlight on hover when the ship animation was playing
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where clicking the info button on a building in inventory that was not part of a building set only displayed a blank popup window
  • HTML5 - Fixed an issue where if you had a guild invitation from a guild with a short name, the name was not scaled correctly
  • HTML5 - Improved memory leaks in the game when doing repetitive actions in many areas of the game
  • Fixed an issue where having the Daily Challenge window open as the timer ran out and you had not completed it, displayed the 2 new Daily Challenge chests on top of the expired ones
  • Fixed an issue where hovering over FP packs in inventory displayed an empty tool tip window
  • Fixed an issue where you could get an internal error when surrendering the first encounter battle in GE levels 2, 3 and 4
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where hovering over the crown in GE could sometimes show no popup
 

DeletedUser

Guest
Thursday

  • Fixed an issue when selling or building roads, some road sections would not display correctly until refreshing
  • Fixed an issue where the quest overview was not auto scrolling to the next new quest when completing or aborting a current quest
  • Added the ability to disable the Show Hall and Ads from the ingame settings menu. This will also remove the ad option from infiltrate windows. This setting is cross platform, so if you change it in browser, it will apply to app as well
 

DeletedUser

Guest
Friday

  • Fixed an issue where the Friend's Tavern ambient sound would not play
  • Fixed an issue where the tavern sounds would not stop playing when closing another players tavern
  • Fixed an issue where some theme sounds were not starting or stopping correctly in some cases
 
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