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Daily Release Notes Ongoing Changelog w/c 15th October

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where sometimes houses were not displayed correctly on the GE battle maps
 

DeletedUser

Guest
Tuesday

  • Added an Achievement for completing the Halloween event this year
  • Fixed an issue where some of the hints in Halloween were incorrect
  • Fixed an issue where Daily Challenge completion checkmark was missing after manually winning a daily challenge battle
  • Fixed an issue when visiting a Friend's Tavern that was full there were odd graphics displaying in the window
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where there was a small gap between quest and banner on quests you could scroll down on in Event and Daily Challenges
  • Fixed an issue where Daily Challenge counter challenge was not displaying correctly
 

DeletedUser

Guest
Thursday

  • Fixed an issue where the pay condition in Daily Challenges was not working
  • Fixed an issue where quest progress bars were displaying more green in the bar than your actual progress
  • Added an additional confirmation box when trying to sell an event/special building. This should help with players accidentally selling event/special buildings
 

DeletedUser

Guest
Friday

  • HTML5 - Fixed an issue where the unit range highlight was not displaying correctly for your own units in battle when hovering outside their range
  • Fixed an issue where Dragon Casino and VR Commodity Shop animations could display twice
 
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