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Daily Release Notes Ongoing Changelog w/c 14th January

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue in the boost overview window where clicking 'Add' for attacking boosts (and not having a Terracotta Army), the Terracotta Army was not listed as a suggestion
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where tooltips for new items in inventory were displaying in odd places
 

DeletedUser

Guest
Wednesday

  • Zoom level from main city will be retained after visiting cultural settlement and returning to main city
  • Fixed an issue where if you had a negative diamond balance the option to buy FP's for coins was grayed out
  • The new goods overview in the main city was sorting current era goods incorrectly on hover, they will now display as they do in inventory
 

DeletedUser

Guest
Thursday

  • HTML5 - Fixed an issue where sometimes the Celebrate Age was not displaying when going up an age, and some tutorial requirements could not be completed as well
  • Fixed a couple of the event quests that were recognizing incorrect requirements
  • Fixed an issue in event quests offering a set building where you could not click the icon to get the overview
  • Fixed an issue in event league reward kits where the icons were not displaying correctly
  • Fixed an issue where the event special prize countdown timer was not aligned correctly
  • Fixed an issue where everyone was supposed to start with 200 Florins in the event, they will be given out with the update in the morning
  • Fixed an issue in event where the player name text on a neighborhood winner was too small
  • Updated the graphics on a few GB's
  • Fixed an issue where the order of windows were not stacking correctly when opening a totem in GE containing BP's and switching GE levels
  • Fixed an issue where the send message button in messages was displaying as enabled when it shouldn't be
 
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