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Daily Release Notes Ongoing Changelog w/c 11th September

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Added keyboard shortcuts to Military buildings. The numbers correspond to the unit slot that needs to be trained.
  • Fixed an issue where you could not sell a set building if it was disconnected from the town hall and disconnected from the other set buildings
  • The rest was back end content
 

DeletedUser

Guest
Tuesday

  • Released the Mahatma Gandhi Historical Questline
  • Fixed the issue earlier where players could not login and the game was unresponsive
  • Fixed an issue where the list of contributing players to a GB that was at max level did not display correctly when switching between levels
  • Made the unit icons in daily challenges larger so they are more visible
  • Added the ability to set the start time for daily challenges
  • Fixed an issue when opening a Great Building it was not defaulting to the 'Level Up' tab
 

DeletedUser

Guest
Thursday

  • Fixed an issue where GB contribution lists were not sorting correctly
  • Fixed an issue where the leveling cost for level 3 OF crew members was asking for AF goods, not OF
  • Fixed an issue where GB's on max level were not showing the current and next level Bonus values
  • Fixed an issue in battles where if you had 1 unit left that was poisoned with 1 health and you killed the last unit of the enemy, your unit died as well and the battle would freeze
  • Rebalanced the Pavillion's supply boost. Please note that there was some misunderstanding that it was also supposed to give a coin boost, but it does not give a coin boost. I apologize for any confusion
 
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