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Daily Release Notes Ongoing Changelog w/c 11th March

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where when leaving reconstruction mode to open another part of the game, the loading time was much longer than it should have been
  • Fixed an issue where hotkeys were not working after returning to city from settlements until you clicked the mouse
 

DeletedUser

Guest
Tuesday

  • Fixed one of the Spring quests where the requirements were almost impossible for Bronze Age players
 

DeletedUser

Guest
Wednesday

  • Fixed an issue where if you had an upgrade window open (like Pagoda) and resized the browser, the upgrade window would break
 

DeletedUser

Guest
Thursday

  • Fixed an issue where if you used the 'Instant Finish' button a building cycle or scout, and then left the confirmation window for using diamonds up while the building cycle or scout completed normally, the confirmation window would break and appear that you could still use it
  • Fixed an issue in the spring event window where after winning the grand prize the view camera could behave irregularly
 

DeletedUser

Guest
Friday

  • Fixed an issue where if you used keyboard shortcut to produce units and held the shortcut down you would get numerous blimps on the screen
  • Fixed an issue where building tool tips in reconstruction mode were displaying text poorly
  • Fixed an issue when using reconstruction mode with a very large city and using store all, sometimes you could not leave reconstruction mode at all without the game hanging, or you could leave but when you tried to go back to reconstruction mode the loading time was very long
 
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