now with some painting:still placeholder for now
According to the image name, this building is an all-age GB like Oracle or Relics Temple and is either called "Galata" or related to a feature of that name
As the oracle is used as a placeholder, size should be 3x3
Bonus (likely): Plunder Repel
haha. Yeah. it’ll be a big “plunder me” sign on their backsI think I will start plundering again
people need the great feeling that this new GB does what it is build for and repels the plundering
would be terrible if people have it and nobody would try to plunder them
Not at all, Inno please do not stop ...Inno please stop -
By losing a lot and I mean really a lot of valuabel space!1st people can have very high city defense
So plunder the other 50%, quite a fair situation, I reckon!2nd 50% of the event buildings are not plunderable at all.
Does not really protect you of being plundered!3rd, There is Aid.
Cheapest offer, ever! You hardly need any silver and therefore you can protect your city 24/7/365!4th Tavern city shield
Just make AI not attacking rogues in the first place and I agree! Otherwise the effort to successfully protect your city is much higher!Why the hack people need another level of protection?
But what about the fun of both sides? I really love the green thumbs up icon in the history! My stats: 209% Off / 842% Def! (I know not efficient at all, but fun! )Maybe you should just remove the attack button altogether, if you want to stop plundering
Aid literally makes a building plunderproofDoes not really protect you of being plundered!
Under current circumstances we are. That’s the point. This GB may or may not be reducing that figure depending on what exactly “plunder repel” entailsSo plunder the other 50%, quite a fair situation, I reckon!
So? If the defences aren’t worth it then how much does plundering really take?By losing a lot and I mean really a lot of valuabel space!
Aid of a certain building does, I was more reffering to the saying: Just aid you neighbours and they won't plunder you any more!Aid literally makes a building plunderproof
Fair only regarding to event buildings not in general. As long as AI hit rogues first, we are far, far away from fair!Under current circumstances we are. That’s the point.
The loss through plundering is much less then the loss of space due to defence buildings! Just another point to show how unbalanced the whole issue is.If the defences aren’t worth it then how much does plundering really take?
Aid of a certain building does, I was more reffering to the saying: Just aid you neighbours and they won't plunder you any more!
Which is why it's the players choice to decide whether they want the trade off of being plunderable or not, of putting up defenses or not, of utilizing the tavern shield or not (doesn't have to be 24/7, even once a week is full protection each week for that time period).but not all buildings can be aided