DeletedUser
Guest
I'd like to add some more to my previous idea of 'Flat Mode'.
As my city develops, I feel more need for the user interface for planning my city development.
1. Flat Mode
This is what I mentioned in the past posting, I'd like to see my city in flat blocks. (distinguished in colors regarding building type)
In this way I can move around my buildings and easily check if I'm using the spaces wisely.
It would be much easier to find the best way to 'not waste empty spaces'. For now I have to do everything via Excel sheet.
2. Goods Planning
As my space/resource are limited, I have to think what goods I should produce first. That way I won't face the situation that
I spent all required forge points and not having enough goods. So I have to prioritize what goods should be produced in advance.
It would be nice if there's UI that shows how much specific goods I need to unlock everything in specific era, what goods I'm producing
right now, and how much I am short of.
3. Resource Planning
I also like to check how much gold/supply I'm producing right now in total.
Then I can easily plan whether I should increase more houses or supply building.
4. Army Planning
I can't check my unit's specification outside of the battlefield. When I Infiltrate on the territory, I want to plan which units would be the most
efficient to fight the enemies. But now I only can test it in the actual fight.
Why not add some of these features as premium UI? Just like the administrator in Grepolis.
As my city develops, I feel more need for the user interface for planning my city development.
1. Flat Mode
This is what I mentioned in the past posting, I'd like to see my city in flat blocks. (distinguished in colors regarding building type)
In this way I can move around my buildings and easily check if I'm using the spaces wisely.
It would be much easier to find the best way to 'not waste empty spaces'. For now I have to do everything via Excel sheet.
2. Goods Planning
As my space/resource are limited, I have to think what goods I should produce first. That way I won't face the situation that
I spent all required forge points and not having enough goods. So I have to prioritize what goods should be produced in advance.
It would be nice if there's UI that shows how much specific goods I need to unlock everything in specific era, what goods I'm producing
right now, and how much I am short of.
3. Resource Planning
I also like to check how much gold/supply I'm producing right now in total.
Then I can easily plan whether I should increase more houses or supply building.
4. Army Planning
I can't check my unit's specification outside of the battlefield. When I Infiltrate on the territory, I want to plan which units would be the most
efficient to fight the enemies. But now I only can test it in the actual fight.
Why not add some of these features as premium UI? Just like the administrator in Grepolis.