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Feedback New Era of Great Buildings: Explore Prestige Tiers

So I did a lot of thinking about the big buildings. They are the main pillar of the game. So we have and say

1st the defense and attack bonuses should not be a pure reinforcement of the big buildings but the big buildings should reinforce all the buildings that have attack.
Example. the AAXEN should give the red defense attacks a 1% increase in all the buildings that have red defense attack in our city. At the end of the bronze category it should be at 10%, at the silver category it should give another 20% and at the end of the gold category it should give another 30%. In total, that is, they wanted the Aachen to give a 60% to all buildings that give defensive attacks. Now, the rest of the large buildings that give blue defensive attacks bonuses should be like Aachen.........

In general, the idea is not to give the offensive large buildings the bonuses alone, but to strengthen all the buildings in the city, just like the forgotten temple gives a 20% increase to all the buildings that give points to the city. I say the same for the large buildings.. this way they will not need to change the bonuses of the large buildings again

also the big buildings should take heroes. 1 hero for each category. 1 hero in the bronze, 1 hero in the silver and 1 hero in the gold category. 3 heroes in total
 
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I repeat: DO NOT CHANGE THE BONUSES OF BUILDINGS PEOPLE HAVE STARTED TO LEVEL UP! LIKE LOTUS TEMPLE AND SPACE CARRIER!

IF PEOPLE HAVE STARTED TO LEVEL THEM UP, IS BECAUSE THEY REALLY LIKE THOSE BONUSES/SKILLS!!!
 
I repeat: DO NOT CHANGE THE BONUSES OF BUILDINGS PEOPLE HAVE STARTED TO LEVEL UP! LIKE LOTUS TEMPLE AND SPACE CARRIER!

IF PEOPLE HAVE STARTED TO LEVEL THEM UP, IS BECAUSE THEY REALLY LIKE THOSE BONUSES/SKILLS!!!
Which is precisely why they will change them. LOL

Fortunately it just actually sounds like they want to pull the rug out from under folks who only unlocked to L400 and then balance the FP requirements and not much else. But, of course, that will take months...?

Simple solution is to keep the GBs as they were to L200 except for the new bonuses that were added. Then do whatever you want to the requirements to open levels and for FP from L201 on up. Reset any GB leveled past 201 and give all the invested FP back to the owner.

I agree that all players should be on the same level playing field as any new players coming along so if we have GB's unlocked past 201 then they should be locked with BPs returned. However the unlock requirements had better not be limited to goods of the GB's age and there should be no such thing as needing multiple sets of BPs to open a level. This is just pure lunacy. Sure, some kind of bottleneck. But let's not make every good out there suddenly rare due to extreme demand - it makes no sense. No making an Arc useless with silver and gold GBs.
 
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Blah, blah Arthur, blah, blah, new age, blah, blah. What are the key re-considerations for this system that are being toyed with?

We seriously do not want the game team saying, "okay here is our third attempt - you are stuck with this!" There are some good elements to both of the original proposals made and then there were some devastating concepts added in.

Please share the school of thought so feedback can begin before tons of coding is committed to something else that will possibly undermine the Forge Points that this game has been centered around ever since GB's were opened to 'infinite' levels.
 
frankly am not planing on being active till INNO puts it's act together and gives us something realy thought through that players will enjoy playing eather with a new GB concept or guild conquest but am not holding my breath
 
The lack of communication over this duration is deeply concerning

From my perspective, FoE is nearing its end due to the unacceptable and disrespectful treatment of players. Many of us secure the game's revenue with our credit cards, and I am certainly not alone in this sentiment.
 
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