Major Dutch
Farmer
- Reason
- This boost would make negotiating cheaper and more desirable as an alternative to fighting. I was also thinking about a boost giving an extra turn, but that was already suggested and would probably be too powerful. A whole new boost could also make future new buildings more interesting as everyone is now only looking attacking army boosts.
- Details
- When you have something giving this boost with x%, all goods (and coins, supplies, medals) required on negotiations would cost x% less. The boost could be infinite or work for a fixed time/number of tries after collecting/buying the boost.
- Balance
- The main benefit would be to balance negotiating wrt fighting. Fighting has a lot of different boosts and thanks to GBG those boosts have become the sole focus of many players. A discount in negotiations would not alter the mechanic like an extra turn, just boost resources in a controlled way.
- Abuse Prevention
- I can't think of any. If someone has "infinite" goods thanks to CF and RQ, a discount would change nothing for them. Of course the discount can't be too much, maybe at most 50%.
- Summary
-
Give a resource boost for negotiators!
Questions:
-how much discount?
-infinite or limited time/tries?
-obtainable from tavern/buildings/event hub/item?
- Have you looked to see if this has already been suggested?
- Yes, an extra turn was suggested before but a discount was not.
Proposal:
A new boost that lowers the cost of negotiating: a discount of x% on goods/coins/supplies/medals in all negotiations. For example a 25% discount changes 4 goods into 3 goods, and 60 goods into 45 goods. The actual percentages could be whatever works best. Could work indefinitely or a fixed amount of time/number of tries after collecting/buying the boost.
A new boost that lowers the cost of negotiating: a discount of x% on goods/coins/supplies/medals in all negotiations. For example a 25% discount changes 4 goods into 3 goods, and 60 goods into 45 goods. The actual percentages could be whatever works best. Could work indefinitely or a fixed amount of time/number of tries after collecting/buying the boost.