Andi47
Overlord
World: zz1
Browser and Version: 1.17.20255 (20.12.2013 9:56), Andi47 (73349), zz1, en_US, WIN 11,9,900,170, Windows 7, Firefox/26.0, 1920x948, Legacy
Overview of the bug: When I train a warrior (bronze age) in a warrior barrack (clicking the barracks and starting the production), no sound is generated. I would expect a sound similar to the sword-like ("zzinnng") sound generated in the spearfighter barracks.
Screenshots: ./.
How often this occurs: always (tested three times)
Urgency: low
Preventative Actions ./.
Summary:
1.) have a warrior barrack with empty slots
2.) klick (open) it and train a warrior. --> no sound is generated
3.) Additionally, when the training is finished (gathering box) and the warrior collected, a "gong" sound is generated (similar to finishing a supply production) instead of a "military" sound.
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes
Have you tried fixing it by using these methods?: ./.
Browser and Version: 1.17.20255 (20.12.2013 9:56), Andi47 (73349), zz1, en_US, WIN 11,9,900,170, Windows 7, Firefox/26.0, 1920x948, Legacy
Overview of the bug: When I train a warrior (bronze age) in a warrior barrack (clicking the barracks and starting the production), no sound is generated. I would expect a sound similar to the sword-like ("zzinnng") sound generated in the spearfighter barracks.
Screenshots: ./.
How often this occurs: always (tested three times)
Urgency: low
Preventative Actions ./.
Summary:
1.) have a warrior barrack with empty slots
2.) klick (open) it and train a warrior. --> no sound is generated
3.) Additionally, when the training is finished (gathering box) and the warrior collected, a "gong" sound is generated (similar to finishing a supply production) instead of a "military" sound.
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes
Have you tried fixing it by using these methods?: ./.
Last edited: