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Fixed on Beta: misaligned hexes on battle map [46960]

  • Thread starter DeletedUser8262
  • Start date

DeletedUser8262

Guest
Fighting on the CE continent map. At the onset friendly units were pushed to the far left, enemy units were visually placed 2 hexes forward of where they should be even though they were acually where they should be
 

DeletedUser7262

Guest
same on the GE map i am in ocean era

update looks like it might be fix now since my last 3 GE fights were in the right spots new day and misaligned again
 
Last edited by a moderator:

Hugo Boss

Farmer
Same for me on GE and neighbors. The continent map seems to be normal, except, by holding the pointer on enemy unit, his range is not more available.
 

DeletedUser730

Guest
Not only this, but the highlighting of the enemy units' range is not working correctly anymore, and sometimes, enemy units start in the wrong place (about 2 tiles from where they should start from). This is also connected to the original bug.
 

FoETipps

Farmer
to give you an idea how it looks like:
https://ibb.co/hi8ySc

https://ibb.co/hi8ySc
hi8ySc
 

conqueror9

Regent
the battelfields
at start, they move back and foreward, very strange movement

the worst
some enemy soldier is not at the spot that it display
I find it when I try to attack, it is a hill or others

only those enemy soldier who move closer to our soldier display correctly

to me: I need to put mouse on every hexagon in order to "hidden soldier" to attack
 

DeletedUser4381

Guest
Experienced here too during GE. (Didn't take a screenshot though. Sorry)
 
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