Andi47
Overlord
The behaviour towards (excessiely increasing) memory useage has been improved a little (!) bit since the last few attempts to fix memory leaks, but it seems that the game is still full of memory leaks.
Reproduction Steps:
1.) ermmmm. play and keep an eye at the memory useage (windows task manager).
ok, seriously and a bit more detailed:
* Memory useage seems to increase (and never decreases - I have the impression, that unused memory is almost never purged) every time when you do something else than just having the city open. (ok, and I am not sure if the memory leak when having the city open and doing nothing for a a few hours is completele fixed, although this one has been largely improved with the fix in autumn(?).). So try to do (and keep an eye at the memory useage) any of these steps (numbering is just for identifying the steps, you can do any of these alone or in any order you want):
1.) open and close army management
2.) go to research tree and back to city (at least a small memory leak here)
3.) go to continent map (fight if you want - or just take a look) and go back to city (I can't test fighting right now - my scout takes still one day to reach the next sector)
4.) go to GvG map, click through the maps of the ereas (from iron age to tomorrow in any order you want). Do this repeatedly to check whether one of your guild's sector is under attack, and keep an eye on memory useage (memory leak definitely still present with current version on beta, I just checked a few minutes ago). Note: Memory useage was increasing during clicking through the eras, and there was a significant increase when I went back to city
5.) collect and restart production of buildings (just tested with a robot factory)
6.) open and close event history (jsut tested - memory use increases every time when you open and close it from townhall)
7.) open and close global ranking (memory use increases every time when you open and close it)
Issue Description (x/10): (12/10 - or so....)
Technical info:
1.47.29968 (12.03.2015 10:20), Andi47 (73349), zz1, en_US, WIN 17,0,0,134, Windows 7, Firefox/36.0, 1920x939, DirectX9Ex (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: Hmmm... maybe these long-standing memory-leaks have been reported (without the details given above) throughout the servers, including the "performance unter aller S..." thread on .de
Reproduction Steps:
1.) ermmmm. play and keep an eye at the memory useage (windows task manager).
ok, seriously and a bit more detailed:
* Memory useage seems to increase (and never decreases - I have the impression, that unused memory is almost never purged) every time when you do something else than just having the city open. (ok, and I am not sure if the memory leak when having the city open and doing nothing for a a few hours is completele fixed, although this one has been largely improved with the fix in autumn(?).). So try to do (and keep an eye at the memory useage) any of these steps (numbering is just for identifying the steps, you can do any of these alone or in any order you want):
1.) open and close army management
2.) go to research tree and back to city (at least a small memory leak here)
3.) go to continent map (fight if you want - or just take a look) and go back to city (I can't test fighting right now - my scout takes still one day to reach the next sector)
4.) go to GvG map, click through the maps of the ereas (from iron age to tomorrow in any order you want). Do this repeatedly to check whether one of your guild's sector is under attack, and keep an eye on memory useage (memory leak definitely still present with current version on beta, I just checked a few minutes ago). Note: Memory useage was increasing during clicking through the eras, and there was a significant increase when I went back to city
5.) collect and restart production of buildings (just tested with a robot factory)
6.) open and close event history (jsut tested - memory use increases every time when you open and close it from townhall)
7.) open and close global ranking (memory use increases every time when you open and close it)
Issue Description (x/10): (12/10 - or so....)
Technical info:
1.47.29968 (12.03.2015 10:20), Andi47 (73349), zz1, en_US, WIN 17,0,0,134, Windows 7, Firefox/36.0, 1920x939, DirectX9Ex (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: Hmmm... maybe these long-standing memory-leaks have been reported (without the details given above) throughout the servers, including the "performance unter aller S..." thread on .de
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