WorfMakeItSo
Farmer
- Reason
- There are many players, who snipe the GBs of other players, and we need a way to prevent this.
- Details
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The new lock feature can be enabled/disabled via a checkbox in the options, which applies to all GBs in a player's city.
If enabled, an additional checkbox (both in the GB window and the GB inventory page) allows individual adjustments for every GB. If disabled, this checkbox would be greyed out.
With the lock feature active, the contributions of a single player to this GB are limited as follows:
- no reward rank occupied (by other players) - until 10 FP remain for level up
- 1 rank occupied - until 8 FP remain
- 2 ranks occupied - until 6 FP remain
- 3 ranks occupied - until 4 FP remain
- 4 ranks occupied - until 2 FP remain
- 5 ranks occupied - until 1 FP remains
This limit will not apply to the owner of a GB. They can spend FPs (and level up) as desired.
- Balance
- Contributing to GBs still works as usual, there shouldn't be any issues.
- Abuse Prevention
- I have no idea, how this feature could be abused in undesired matters.
- Summary
- A level-up lock option for Great Buildings could solve many issues with snipers, benefitting all players.
- Have you looked to see if this has already been suggested?
- I couldn't find a similar idea, or an item in the DNSL that excludes such proposals.
FOE has many sociable features, one being the mutual contribution to Great Buildings between players. It's meant to be rewarding for both the owners (by not having to spend all the FP themselves) and the contributors (by getting rewards). It's also an widely accepted principle, that a producing GB should only be leveled by its owner, so they can benefit from a double collection.
But there are players who frequently level up the GBs of other players, sometimes even when not all reward ranks have been filled yet. This unsociable behavior harms many GB owners and contributors, and we need a reliable way to prevent this.
I propose a feature called GB Level Lock, which gives players more control over the FP contribution in their GBs. If activated, either globally or for selected GBs, a single player can only spend so much in another player's GB, until a certain amount of FP - depending on the number of occupied reward ranks - remains for the level up. After that, they can no longer contribute to this GB, until it is leveled by its owner. This prevents unwanted level ups and ensures, that all ranks in a GB get filled.
But there are players who frequently level up the GBs of other players, sometimes even when not all reward ranks have been filled yet. This unsociable behavior harms many GB owners and contributors, and we need a reliable way to prevent this.
I propose a feature called GB Level Lock, which gives players more control over the FP contribution in their GBs. If activated, either globally or for selected GBs, a single player can only spend so much in another player's GB, until a certain amount of FP - depending on the number of occupied reward ranks - remains for the level up. After that, they can no longer contribute to this GB, until it is leveled by its owner. This prevents unwanted level ups and ensures, that all ranks in a GB get filled.