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Do Not Suggest [Idea] Medical unit

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DeletedUser

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Hi all, I've a little idea, but really I'm not sure how to develop it and make it balanced, but you are here for this,no? :D
I have think that you can realize a special unit that can heal wounded soldiers during the battle.
It could be a medic, a priest, a wizard..or something like that.

I have no idea how he can heal them, and where it would be possible to recruit him.
But if you think that it's generally a good idea, we might think of different solutions to these problems, thanks to the various features available in game.
I'm waiting for your opinions!
 
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DeletedUser735

Guest
I too like ur idea but i suggest that there should a building which grants power to heal units during battle. Means by upgrading it level we get that many heals and it should not be a premium building :p. For e.g. - If we upgrade it to lvl 2 we get 2 heals for battle and it max lvl should be lvl 10. a button would appear on top during fight enabling us to heal a unit in fight.
What you say about my idea ???
 

DeletedUser

Guest
Your idea of a level based building can fit, but I thought instead that the construction can give the opportunity to recruit a medic,but each level of widening can increase the health points deployed, with a maximum of 3 levels.

Each medic must be used as a real unit, and then deployed in attack or defense.
During a battle, a medic can heal a wounded unit only if it is in a certain range, which could be on the "boxes" directly adjacent to the wounded soldier's box, or something like that.
 
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DeletedUser4

Guest
I will show this thread to the game designer, however be aware that it could take some time to implement this feature if we do decide to use it
 

DeletedUser

Guest
Yes I know.
I think also it is clear that this idea can be adapted to your needs , in particular to make it balanced with the rest of the game.

Anyway, thanks for your consideration :)
 

DeletedUser

Guest
just a suggestion... perhaps our inventory could come to use here... on sacking a province, you might find a medical kit or something of that nature (potion?) that can be used in a battle... or else I really have not yet come to understand why we have an inventory. :/
 

DeletedUser

Guest
this maybe for cards that come into play later on in the development?
 
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