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Rejected How to make the new PvP feature interesting for more players.

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FoETipps

Farmer
Reason
, in personal messages and emails, I received a huge number of complaints about the new pvp feature. Most criticize 2 things:
- It is absolutely unfair that Iron Age players get opponents from SAAB so often
- The rewards (especially for low ranks) are not a motivation for most players, the rewards for the highest ranks are not a motivation for the best players
Details
The first league is for players who played less than 30 days when the tournament week started. If they achieved a certain number of ranking points they will be moved with these to the next league for the next tournament week once they played more than 30 days.
The second league then is for players with less than 60 login days. More leagues for players with less than 90 login days. less than 180 login days, less than 360 login days, less than 720 login days, and last but not least those with 720 or more login days.
With several leagues, more players can achieve a high rank with motivating rewards which would also solve the 'bad reward' issue.
Balance
This avoids that players with normal progress get a SAAB opponent while still being in the first ages.
At the same time, it provides a new motivation to progress faster through the ages instead pf camping in a low age to get an Arc on level 80.
It also avoids the risk that iron age battle cities dominate all iron age battles if leagues would be based on age instead of login days.
Abuse Prevention
The best cheat would be to get higher age units faster by advancing fast through the ages. But in that case, such a player cannot level up great buildings that much. So this is a revitalization of the balancing between fast progress in ages or GB levels.

Another 'cheat' would be to simply buy good event buildings with diamonds. But this will also be a possibility in such a game and we all know that someone has to pay for server maintenance and developers. So this should be acceptable for all.
Summary
InnoGames invest so much empathy, ideas, and energy in realizing a great new feature, pvp, that it is so bad to see the extremely negative responses from most players.
Have you looked to see if this has already been suggested?
After reading related posts I could not find that idea to be mentioned before.
Create PVP leagues based on the number of login days.

This keeps the challenge, gives fresh motivation to make progress in the game and possibilities to succeed to many more players.
While keeping the current rewards, the creation of leagues brings the opportunity of achieving high ranks to many more players.
 
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