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Feedback Historical Allies

I'm leveling Allies because the battles satisfy Quests for same. It plugs a hole left by GE, GbG & PvP. It's an unfinished, rushed sidebar.

Step back and try not to get your knickers in a twist. The ride ain't over yet.
 
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Will be chance for finish our alexander the greats and other old allies?
What are these questions? They haven't brought us the special actions of the heroes for months now. In general, I don't expect anything from Inno anymore. They've been making fun of us all for months now. They don't bring anything of what they've said, nor do we expect anything new. That's why until the sun explodes we'll only have events
 
What are these questions? They haven't brought us the special actions of the heroes for months now. In general, I don't expect anything from Inno anymore. They've been making fun of us all for months now. They don't bring anything of what they've said, nor do we expect anything new. That's why until the sun explodes we'll only have events
They put the allies as prices in the event, but in St Paddies they're so dang expensive you'd have to sell a kidney to get a whole new ally from it. I'm 200 frags away on a couple of allies and it'd cost me 280 horseshoes to finish just one.
 
The chance to finish it off will be in the new store, but when it will be it is not known, it will be implemented as part of the update of the next combat event or the update of the old one.
 
It can be in daily chalenge store (with chest will be optain coins to store and we can buy 1 fragment for 1 coin shop can restock weekly and limit can be 100 (in that shop can be allies for old events like in HoH is in normal portal old season heroes)
 
The system of leveling up allies is poorly implemented in 2 years.



That's why allies are a dead topic today.
 
Boys (going to assume this lot is), let's not bicker with one another. I, too, do not like where this game was headed but I would be damned if someone would come up to my face and tell me to quit because it gives me that vibe that combines "minion" and "rear kissing" into one association when it does happen.

Alright, with that settled, let's move on. Majority didn't like the allies when they first came out because of how they were delivered to the players. Over those two years (as Ra3Boy pointed out), we only saw little advancement in the form of scrolls being from 1000 exp to just 1 exp at the same token the exp bar had went and removed the last 3 zeroes to signify that it was being divided by 1000. Sure, there was a few moments where we sometimes can't get the full ally that they would be offered in the next event or in that store that Inno still cannot grip on how to actually convert the daily special prizes we used to get into their currency (I still think for 1 coin = 1 daily special, an ally cost, at that time, for 30 coin = 30 daily specials; it's maddening for Inno to be such greedy little nooblets that we often see in an MMORPG, you know the one that sells up the a*se in being overpriced that everyone ignores for days).

Anyways, when they decided to make ally fragments expensive in this latest event, majority said to "hell with it" and didn't bother. But, here's my consensus on when I thought allies would be when it first came out: we would have some sort of quests that will award the common (0-star) ally fragments that we must put together in order to use. They will come with base stats for the rarity. We can choose to put them into a building (thanks, Inno, at least you done something right as to make every room an all rarity kind) and we would do Heroic Endeavors to level them (or any other up). This Heroic Endeavor would have 2 modes: 1 for the regular exp scrolls, 1 for the valor scrolls that will need to ascend those into higher rarities, to which a player must choose for the week (only to be reset at the same time HE resets). Moreover, the valor scroll one will somewhat be scaled a little higher (notice I said "little" and not the SASH stats that would discourage the Iron Age player; so, let's just say 25-30% more to the values; like 100% is either 125% or 130% for example or 1000% is like 1250% or 1300%; that kind of play). When a hero is ascended to the next rarity level, it will still require exp scrolls (we can't have them all at 100, right?) that will give a player a choice to either stock pile their exp scrolls or go back and forth through weeks in getting a good amount of both.

I don't know, but that would be the way I would go when designing this and making sure to keep the players entertained. But, for now, I can say this is a bit better than that failed Legacy Shop for around 300 days (or closer) we've been waiting on the items to at least "refresh" to something different each week. They did okay when they put that for the Forge Friday gimmick they ran during the Winter Event, so I know THEY CAN DO IT!! Or, how about the now defunct Antiques Dealer that no one really cares about nowadays.
 
They put the allies as prices in the event, but in St Paddies they're so dang expensive you'd have to sell a kidney to get a whole new ally from it. I'm 200 frags away on a couple of allies and it'd cost me 280 horseshoes to finish just one.
Absolutely.
They loved shops so much they put it everywhere but pricing process was at least underestimated and yes, every event has its own without consistency between each other - or between items.
I do think that it shows the lack of knowing & playing their own game for the team in charge of that.
Well it is showed also with new buildings stats (even if 2026 seems better than 2025 already - however still missing useful frags, and with the powercreep in place and the new players they should think to bring and make stay to keep the game kicking, that's a big miss still)... they're too much relying on stats since a few years now and skip the "know your stuff" part.
 
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