Inno forces us to build a new building, puts it in our inventory KNOWING that the inventory management system in game is god awful, expecting people to not immediately lose the building for the rest of time? Keep it in the main building menu so we can't lose them, forget we have them, totally forget about the feature.
Yeah, big DITTO.
Inno made it pretty clear to not NOT THROW ANYTHING AWAY, since they have been hinting at resurrecting inventory pieces and sets of things and giving them new life.
So of course, we're all struggling with massively bloated city inventory whose management system relies MOSTLY (totally??) on a hierarchical sorting key of ALPHA only. If there could be additional choices of :
1) date sort based on when the item was added to inventory,
2) keeping items used every day (like a MASS SELF AID KIT, or COIN BOOST kit, etc....) at the top (sticky items)
3) folders of like items, or related items, or frequently used items.
You get the picture. TRUE INVENTORY MANAGEMENT.
We need INNOVATION to include multiple different
ways to organize the inventory to better manage it, and the city it serves...