All Free Now
Marquis
I missed to ask youThe Tarot Card Caravans Level 12 was also not plunderable.
I have thrown out them because of following fandom wiki , which says it can be plundered if not motivated.
I missed to ask youThe Tarot Card Caravans Level 12 was also not plunderable.
that was not a bonusWe also got a bonus 3k teeth during the event that certainly helped get most people at least an extra 500+ in points.
all got those teeth (I hope)If they award extra 3300in live also, no one will say against it.
We all got the 3300 teeth. But some of us hadn't done as many quests yet, so got some of the teeth again, i think.that was not a bonus
they were the missing teeth from the quests
they increased the teeth from the quest so they had to give us the missing teeth from the quest with lower reward
so the correct word is: compensation
all got those teeth (I hope)
so reaching gold without diamonds was not because of them
(only had influence on the amount of progress needed for each league)
4.5 k sounds quite high if you don't know how to play the event but it should be manageable F2P easily. But if you are unconcentrated, lose two or three decks after spending already because you miscalculated max damage, it can be close.they moved the Tarot Card Caravans golden upgrade to 4500 progress
Juber,The card has four performance indicators. We were given explanations about three of them. Now they have introduced the fourth, and they say - be careful, this is important! But not a word about what it is.
Oh, and all four characteristics are random!
View attachment 10284
Image you posted from live server is beginning version of event changes in beta.Juber,
I'm playing this on live ON MOBILE, and the upper right hand symbol in the triangle is SO SMALL, you cannot read it.... in fact it looks like it was made even smaller in size (and moved up a bit) than even this image that @Boo... posted...
Maybe you could have someone evaluate that...
here's what it looks like - Now imagine this image of a screenshot is about 3 times BIGGER (horizontally) than my phone, and you'll get a sense of just how small that triangle with a 1 in it - really is:
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all good points. Sounds like they have to figure all that out. Just trying to be helpfulImage you posted from live server is beginning version of event changes in beta.
Version conflict in live server?
Tactics triangle is missing below the fight button in live server which means there is no indicator added in that version in live.
You should check for an update. Then all your problems are resolvedJuber,
I'm playing this on live ON MOBILE, and the upper right hand symbol in the triangle is SO SMALL, you cannot read it.... in fact it looks like it was made even smaller in size (and moved up a bit) than even this image that @Boo... posted...
Maybe you could have someone evaluate that...
here's what it looks like - Now imagine this image of a screenshot is about 3 times BIGGER (horizontally) than my phone, and you'll get a sense of just how small that triangle with a 1 in it - really is:
View attachment 10291
So you mean we should get all the tricks and ruses from a new and complex game in... 5 minutes? That will never happen.It's easy enough to get 1 prize for free in this event. And there's a fair margin that you can mess up quite a bit while not understanding how the game works and still be ok. I believe somewhere around 5000-6000 out of the 3000 needed is possible with good choices, for free and without any incident bonuses (higher was possible on beta for reasons I'll discuss at the end).
As for understanding the game, I'll not go into it further here as if you really want to find out what you missed there's many explanations in this thread on how the game works.
But the bronze league cutoff was 3400 and that's a bit above the 3000 needed - which seems rather appropriate compared to other events and what % of people usually finish the grand prize.
Of course we got that big pile of free teeth on beta... and i think it was more than was merited as compensation for the late balance changes - particularly if you hadn't raced through the entire questline before said balance changes - I would attribute to that why I was able to hit gold easily on beta (that I hadn't quested aggressively yet and thus got both the compensation and the extra teeth from the quests) (ended at 7200 - I did buy one set of 820 teeth early in the event before the balance changes because I wanted to try things - and I think how they increased existing progress when they rebalanced the chest/grand prize costs turned out disproportionately well for me for the diamonds spent).
So perhaps absent that mass of teeth the cutoff line from bronze will be lower than the 3000 on live and that would be an indication that, like you, a lot of people weren't able to grok the game mechanics well enough to make "good enough" choices. We'll have to see on that.
I'd say you have ~a week to get things figured out before you have to be playing it well. There is a fair comfort margin as I mentioned.So you mean we should get all the tricks and ruses from a new and complex game in... 5 minutes? That will never happen.
So far my spending for full dungeons is as follows: 410/335/405/520/440, so my avg is, as of now, 422.It comes around 530 to 600 per dungeon including defeating the boss.
Picking the right deck simply means you have much bigger chance to have a good card to beat the enemy, those +1/2/3 bonuses can easily mean defeating an enemy or leaving it hanging with just 1 HP. Because of the luck factor, of course one can defeat the enemy deck using the same deck (W-W, V-V, Z-Z), but avg it should and will cost more.In Beta,
Select 'X' to outshine 'Y'
-- used to pick X and used 450
In Live, (my alternative)
Select 'X' to outshine 'Y'
-- picking 'Y' and used 450
This is surprising for me. I am not stating here like, I am following some good strategy, I just used this approach in beta, but for live server, need to make this alternative choice which gives me doubt on following the tip in the event.
I find that I typically don't need to purchase 8 ability cards to beat the dungeon, thus saving some teeth.I am having a big confusion.
Event in live does not giving the same feel of beta to me.
I tend to follow the tip in beta and with the final changes in beta, per dungeon used to spend 450exactly by going with the tip advice having 8 ability cards to beat the dungeon boss.
But in live, it's making me spend more for following the tip/hint given.
It comes around 530 to 600 per dungeon including defeating the boss.
Surprisingly, an alternative from the tip makes me to spend 450 to defeat the boss successfully with a total 8 ( one free + 50 cost ) ability cards in the dungeon.
When the tip says,
In Beta,
Select 'X' to outshine 'Y'
-- used to pick X and used 450
In Live, (my alternative)
Select 'X' to outshine 'Y'
-- picking 'Y' and used 450
This is surprising for me. I am not stating here like, I am following some good strategy, I just used this approach in beta, but for live server, need to make this alternative choice which gives me doubt on following the tip in the event.
8 ability cards, minimum 3 will be turned into gold key, so I am compromising the teeth spend.I find that I typically don't need to purchase 8 ability cards to beat the dungeon, thus saving some teeth.
I'm averaging 465 on one world, 382 on another world, and 373 on third world.