Atosha
Merchant
From my start in this game I have been surprised guild management features were so few. I'm sure you're aware that playing together is a big plus for staying in the game, and playing longer (per day and number of days).
Does FoE plan to improve that part?
That can cover tools for management (for example, we could have things like better view of contributions (direct one especially --> or at least don't show the building contribution in the old feature "Guild contribution"), view of some guild members stats (reset every month or so)...
It could also give the same "rights" between guild member and friend: show status (green/orange/red), tavern visits. It is more than strange to not be able to have actions that can be done with friends and cannot be done with guild members.
Lastly, it could also facilitate the internal game we organize within the game by allowing to give gifts. Of course, not everything but I can think of forge point (we already can to put them directly without limitation but that take position and complicates calculation). And we could win throughout events some gift that can be shared and that could replace some small event rewards (there also, not everything but crates, potions, things like that that won't change things a lot but can support activity inside a guild).
Does FoE plan to improve that part?
That can cover tools for management (for example, we could have things like better view of contributions (direct one especially --> or at least don't show the building contribution in the old feature "Guild contribution"), view of some guild members stats (reset every month or so)...
It could also give the same "rights" between guild member and friend: show status (green/orange/red), tavern visits. It is more than strange to not be able to have actions that can be done with friends and cannot be done with guild members.
Lastly, it could also facilitate the internal game we organize within the game by allowing to give gifts. Of course, not everything but I can think of forge point (we already can to put them directly without limitation but that take position and complicates calculation). And we could win throughout events some gift that can be shared and that could replace some small event rewards (there also, not everything but crates, potions, things like that that won't change things a lot but can support activity inside a guild).