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Feature Guild Expedition Update

Juber

Overlord
Community Manager
GEX5%20logo.png

Dear Kings & Queens,

You have battled through the harsh volcanic landscape of Guild Expedition level 4 and now the time has come to take the next step! The volcano has transformed into a lush jungle and your guild needs you to defend this tropical paradise in our all new Guild Expedition level 5!

In addition to introducing the level 5, we are also working to adjust the balancing of levels 1-4 to make the balancing of the whole feature more cohesive. These changes will not be available in this week's Guild Expedition, but will be added later. Read below to find out more!

Summary​

Guild Expedition level 5 will follow a similar format as previous levels, but with a twist! Similarly to previous levels, there will be 16 encounters for you to conquer, but on this level your army will be using the City defense boost instead of the attacking army boost. You can of course negotiate as in previous Expedition levels, however if you choose the battle option - beware! This will use your city's defensive army bonuses instead of your attacking army bonuses. If you have been neglecting this, don't panic - we have you covered! We have introduced a mechanic which will allow you to construct Fortifications to aid you. You can build on all encounters, or only target the encounters you are struggling with. This works in a similar way to Guild Battleground build mechanics, but these buildings will use your personal goods and will only be usable by you.

To gain the maximum percentage in the Guild Championship, your guild members will now need to complete 80/64 encounters! The goods cost for unlocking the 5th level will also be higher than for level 4, so all you guild leaders out there, make sure you look to your Guild Treasury to avoid being caught short!

Fortifications​

To ease your way through this tough new challenge, you can build fortifications to provide yourself with a bonus for that encounter only. Choose your buildings wisely to gain the maximum benefit! If one doesn't help, you can demolish it and try another! The goods required to build will be randomized from your current era - but if you do not have enough of the goods asked for you can also use diamonds to shuffle the required goods. The boost provided depends on your age and the encounter you are on.

Eagle Warrior TempleJaguar Warrior TempleGreat Warrior TempleTemple of InfiltrationZacatzontli StatueTlacotzontli Statue
image-2023-1-13_18-4-0.png

image-2023-1-13_18-4-7.png
image-2023-1-13_18-4-12.png

image-2023-1-13_18-4-16.png
image-2023-1-13_18-4-23.png
image-2023-1-13_18-4-27.png
Increases the attack of your defending armyIncreases the defense of your defending armyIncreases the attack and defense of your defending armyInfiltrates the opposing armyReduces the cost of negotiatingReduces the possible negotiation options by one

Rewards​

The Forgotten Temple​

No new level of Guild Expedition would be complete without some brand new buildings to win as rewards!

The primary reward for the Guild Expedition is the Forgotten Temple. It is a powerful limited building which provides impressive boosts for your attacking and defending army, as well as a bonus to Forge Point production. It will last for 28 days before succumbing to the jungle's heat and degrading. After this time it will still provide happiness but its other bonuses will be lost, so be sure to build these at a time to maximize your benefit!

To assemble the Forgotten Temple, you will need Fragments you can gain at every big encounter on the Map (every 4th encounter). The number of Fragments you can win will increase towards the end of the Expedition. If you always finish Guild Expedition level 5, you will be able to receive a new Forgotten Temple after these 28 days.

If you manage to complete only a few encounters, it will take you longer the assemble the building, but will nevertheless be possible!

Forgotten Temple (3x4)
W_SS_MultiAge_Expedition22.png
  • 40% attack and defense for attacking army​
  • 50% attack and defense for defending army​
  • 20% Forge Points collection boost​

The Feathered Serpent​

Of course, the Temple is not the only building you can win. The next available reward is the Feathered Serpent Statue - an awe inspiring new chain building which will undulate through your town. With three levels for the main building and three possible chain buildings, you can customize your fearsome Serpent to provide the boosts you most need!

Serpent is not a limited building, so once build, it can stay in your City, allowing you to keep expanding the chain and gaining more bonuses. The way you assemble the Serpent is the same as for the Forgotten Temple: you can win the Fragments every big encounter both for the Serpent head and tree chain elements.

At the highest, 3rd level the Serpent can provide the following bonuses:

Feathered Serpent Statue (3x2)Serpent Fins (2x2)Serpent Spikes (2x2)Serpent Feathers (2x2)
R_SS_MultiAge_Expedition22c.png
D_SS_MultiAge_Expedition22Scalesb.png
D_SS_MultiAge_Expedition22Spikes.png
D_SS_MultiAge_Expedition22Feathersc.png
  • 15% attack and defense for attacking army
  • 10 Forge Points when motivated
  • Coins
  • 5% attack and defense for attacking army
  • Happiness
  • 15% attack and defense for defending army
  • Happiness
  • 20 random Goods of your Age
  • Happiness

New versions of existing buildings​

But what of the existing buildings, you ask? We've expanded the range for two of these to bring them up to date. Introducing: the Divine Sky Watch and the Greater Ritual Flame!

Please note that these are brand new versions of these buildings, but you can't upgrade your existing Sky Watches and Ritual Flames to this version.

Divine Sky Watch (3x2)Greater Ritual Flame (2x1)
R_SS_MultiAge_Expedition16e.png
T_SS_AllAge_Expedition16c.png
  • 4% attack and defense for attacking army
  • Coins
  • Population
  • 5 Forge Points when Motivated
  • 7% attack and defense for defending army

Avatars​

Naturally, we've added 18 new avatars to let you show off your Guild Expedition progress to everyone! All avatars have a chance to drop from various encounters on level 5.

QuetzpalleaQuetzalliCoatlNahuatlCitlalicueAhuatzi
image-2023-1-23_11-26-34.png
image-2023-1-23_11-27-1.png
image-2023-1-23_11-27-7.png
image-2023-1-23_11-27-26.png
image-2023-1-23_11-28-1.png
image-2023-1-23_11-32-29.png
NochtliEztliOhtliYolihualiTonalnanHuitzilin
image-2023-1-23_11-28-36.png
image-2023-1-23_11-27-35.png
image-2023-1-23_11-27-53.png
image-2023-1-23_11-28-56.png
image-2023-1-23_11-29-5.png
image-2023-1-23_11-32-36.png
ChimalliTonatiuhCitlaleeNecahualPatleeTeiuc
image-2023-1-23_11-29-41.png
image-2023-1-23_11-33-25.png
image-2023-1-23_11-29-49.png
image-2023-1-23_11-28-9.png
image-2023-1-23_11-29-24.png
image-2023-1-23_11-28-46.png

Achievements​

All new challenges require new achievements! With the 5th level of Guild Expedition there will be three new achievements to add to your list - Impressive Defender, Impressive Architect and Impressive Penacho! Like all achievements these will have gradient levels for you to work towards.

Impressive DefenderImpressive ArchitectImpressive Penacho
image-2023-1-13_18-2-2.png
image-2023-1-13_18-2-8.png
image-2023-1-13_18-2-15.png
Finish GE level 5Build X fortifications in GE level 5Collect X avatars in GE level 5

Levels 1-4 reward update​

Our team has been working on overhauling the rewards for levels 1-4 along with the preparation of the level 5. We're currently putting finishing touches to the balancing and expect it to become available earliest with when the next Guild Expedition starts.

In the upcoming update, we're utilizing our Selection Kits mechanic, to make sure you can build one of the many reward buildings we offer as long as you play the Guild Expedition. Instead of encounters providing a chance to win a certain reward building, the game will now provide you with Fragments that you can use to assemble the building you want.

After completing each one of the big encounters in the Guild Expedition levels 1-4, you will receive Fragments of a Selection Kit. Upon assembling the Kit, you will be able to choose a building from the pool of rewards for the level you completed. The number of Fragments, much like in the Guild Expedition level 5, increases with each new encounter.

As long as you play the Guild Expedition and win Fragments on the big encounters, eventually you will have enough to assemble the Selection Kit with the current balancing. The time it takes you to do that depends on your activity on the Guild Expedition and the number of encounters you manage to complete.

Check the table below to see what kind of buildings you will be able to choose from upon assembling a Selection Kit from Guild Expedition levels 1-4:

Level 1Level 2Level 3Level 4
  • Gate of the Sun God
  • Gate of the Sun God Upgrade Kit
  • Face of the Ancient
  • Face of the Ancient Upgrade Kit
  • Ritual Flame
  • Ritual Flame Upgrade Kit
  • Tribal Square
  • Tribal Square Upgrade Kit
  • Sacred Sky Watch
  • Sacred Sky Watch Upgrade Kit
  • Terrace Farm
  • Terrace Farm Upgrade Kit
  • Fountain of Youth
  • Fountain of Youth Shrink Kit
The rewards for the smaller encounters will also change to match the difficulty of the encounter and the overall reward balancing of the feature.

Note: as we're still working out the details of the new balancing, the rewards above might still change.

Should you have any comments, questions or concerns, please let us know! We're very much looking forward to your feedback here!

Onward to victory!

Your Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
Here are the current stats for the new buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.
Spaces for Space Ages were removed for formatting reasons.
nameimagesizelimitHappinessboosts
Forgotten Temple - Active
W_SS_MultiAge_Expedition22-09faf6bd3.png
3x428 days-20%
Forge Point Production Boost

40%
Attack and Defense for Attacking army

50%
Attack and Defense for Defending army
Forgotten Temple - Inactive
W_SS_MultiAge_Expedition22Decoration-6315eeba0.png
3x4-250-
R_SS_MultiAge_Expedition22c-bf7f73012.png

  • Can be plundered, when not motivated
  • Receives additional production when other buildings in the same set
    serpent_statue-102902d03.png
    are connected to it
AgeRankingPassive1 Day Production

Age
Bronze Age
Iron Age
Early Middle Ages
High Middle Ages
Late Middle Ages
Colonial Age
Industrial Age
Progressive Era
Modern Era
Postmodern Era
Contemporary Era
Tomorrow Era
The Future
Arctic Future
Oceanic Future
Virtual Future
SpaceAgeMars
SpaceAgeAsteroidBelt
SpaceAgeVenus
SpaceAgeJupiterMoon

Ranking Points
30
48
120
240
360
600
1,200
1,800
3,000
4,800
7,200
12,000
19,200
28,000
36,000
48,000
78,000
108,000
126,000
144,000

Attack and Defense for Attacking army

Population
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
15%5
Coins

Doubled when aided
Forge Points

Requires Motivation
70010
1,20010
2,00010
2,80010
3,70010
5,63010
7,01010
8,51010
10,59010
13,32010
17,34010
20,08010
23,02010
26,15010
29,49010
33,03010
55,17010
61,10010
67,37010
73,94010
D_SS_MultiAge_Expedition22Scales-453f9c3d2.png

  • Grants additional production to the starting building in the same set
    serpent_statue-102902d03.png
    when connected
AgeRankingProvides

Age
Bronze Age
Iron Age
Early Middle Ages
High Middle Ages
Late Middle Ages
Colonial Age
Industrial Age
Progressive Era
Modern Era
Postmodern Era
Contemporary Era
Tomorrow Era
The Future
Arctic Future
Oceanic Future
Virtual Future
SpaceAgeMars
SpaceAgeAsteroidBelt
SpaceAgeVenus
SpaceAgeJupiterMoon

Ranking Points
20
32
80
160
240
400
800
1,200
2,000
3,200
4,800
8,000
12,800
19,200
24,000
32,000
52,000
72,000
84,000
96,000

Attack and Defense for Attacking army
Happiness

Doubled when aided
5%130
5%190
5%220
5%280
5%320
5%380
5%420
5%470
5%530
5%610
5%710
5%880
5%1,050
5%1,190
5%1,340
5%1,690
5%2,630
5%2,860
5%3,090
5%3,330
D_SS_MultiAge_Expedition22Spikes-99c841f6f.png

  • Grants additional production to the starting building in the same set
    serpent_statue-102902d03.png
    when connected
AgeRankingProvides

Age
Bronze Age
Iron Age
Early Middle Ages
High Middle Ages
Late Middle Ages
Colonial Age
Industrial Age
Progressive Era
Modern Era
Postmodern Era
Contemporary Era
Tomorrow Era
The Future
Arctic Future
Oceanic Future
Virtual Future
SpaceAgeMars
SpaceAgeAsteroidBelt
SpaceAgeVenus
SpaceAgeJupiterMoon

Ranking Points
20
32
80
160
240
400
800
1,200
2,000
3,200
4,800
8,000
12,800
19,200
24,000
32,000
52,000
72,000
84,000
96,000

Attack and Defense for Attacking army
Happiness

Doubled when aided
15%130
15%190
15%220
15%280
15%320
15%380
15%420
15%470
15%530
15%610
15%710
15%880
15%1,050
15%1,190
15%1,340
15%1,690
15%2,630
15%2,860
15%3,090
15%3,330
D_SS_MultiAge_Expedition22Feathers-cd73e1334.png

  • Grants additional production to the starting building in the same set
    serpent_statue-102902d03.png
    when connected
AgeRankingProvides

Age
Bronze Age
Iron Age
Early Middle Ages
High Middle Ages
Late Middle Ages
Colonial Age
Industrial Age
Progressive Era
Modern Era
Postmodern Era
Contemporary Era
Tomorrow Era
The Future
Arctic Future
Oceanic Future
Virtual Future
SpaceAgeMars
SpaceAgeAsteroidBelt
SpaceAgeVenus
SpaceAgeJupiterMoon

Ranking Points
20
32
80
160
240
400
800
1,200
2,000
3,200
4,800
8,000
12,800
19,200
24,000
32,000
52,000
72,000
84,000
96,000

Goods
Happiness

Doubled when aided
20130
20190
20220
20280
20320
20380
20420
20470
20530
20610
20710
20880
201,050
201,190
201,340
201,690
202,630
202,860
203,090
203,330
R_SS_MultiAge_Expedition16e-fddcaccef.png

  • Can be plundered, when not motivated
AgeRankingPassive1 Day Production

Age
Bronze Age
Iron Age
Early Middle Ages
High Middle Ages
Late Middle Ages
Colonial Age
Industrial Age
Progressive Era
Modern Era
Postmodern Era
Contemporary Era
Tomorrow Era
The Future
Arctic Future
Oceanic Future
Virtual Future
SpaceAgeMars
SpaceAgeAsteroidBelt
SpaceAgeVenus
SpaceAgeJupiterMoon

Ranking Points
30
48
120
240
360
600
1,200
1,800
3,000
4,800
7,200
12,000
19,200
28,000
36,000
48,000
78,000
108,000
126,000
144,000

Attack and Defense for Attacking army

Population
4%3
4%6
4%9
4%13
4%17
4%22
4%27
4%32
4%37
4%43
4%49
4%55
4%62
4%68
4%75
4%82
4%130
4%142
4%153
4%165
Coins

Doubled when aided
Forge Points

Requires Motivation
7005
1,2005
2,0005
2,8005
3,7005
5,6305
7,0105
8,5105
10,5905
13,3205
17,3405
20,0805
23,0205
26,1505
29,4905
33,0305
55,1705
61,1005
67,3705
73,9405
T_SS_AllAge_Expedition16c-34b52d87d.png


AgeRankingPassive
Age
All Ages
Ranking Points
40
Attack and Defense for Defending army
7%
 

Juber

Overlord
Community Manager
Dear mobile Kings and Queens,

To make sure you have no issues when the next Guild Expedition starts, make sure to update your app to version 1.252 1.253. If not you could experience long loading times or crashes when looking at rewards not yet added to the 1.251 version of the game. Updating your app will ensure you don't have these problems.
Thank you for understanding.

Your Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
A short update to the previous announcement:
There are still some assets missing in the 1.252 version of the game. If you don't have the beta app you will encounter longer loading times when looking at these missing assets until you have version 1.253 downloaded and installed.
We are sorry for the inconvenience.
 
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