GateKeeper
Baronet
Much has bee said already so no need to rehash everything, let me propose a few changes to improve things.
First of all, the GE1-4 selection kit fragments need to be heavily rebalanced. Either lower the number required, or increase the number you get. Currently on live, if you combine all the buildings within each kit, you get 1.03 GE1 kits, 0.53 GE2 kits, 0.98 GE3 kits, and 1.21 GE4 kits worth of buildings each week. I think giving enough fragments for one each of the GE1-4 kits every week makes sense, you'd get more or less the same number of buildings. It is a buff compared to live due to more flexibility, but I don't think that's unwarranted or too extreme. The current GE balancing has been around for years, a lot has happened in that time, inflation etc etc.
Secondly, the diamonds nerf. Diamonds have been cut in half, from around 160 to 80 on average per week. Both for new and established players this sucks, especially considering this is one of the final remaining ways to get diamonds for free. I know that's the idea and Inno wants people to buy more diamonds or just spend money directly, but as a player it sucks. Another reason it sucks is that now GE5 practically requires diamonds to play unless you want to waste a lot of goods.
I think the diamonds from GE1-4 should be reverted to around 150, but I also think diamonds should be added to GE5. I think a great incentive to play GE5 would be for the final encounter to give a decent chunk of diamonds, say 150-250. It's a big reward, but requires a lot of effort. It makes it rewarding to play GE5, and I truly think it will make a lot more players try to complete it, rework their cities for it, etc. To accommodate this change, simply redistribute the Forgotten Temple fragments from the encounter to the other big GE5 encounters
I think we also need to enhance the fortifications. 50 goods seems small, but multiply by 16 steps. Thats tough on new players and players starting a new age/era.
Some quick thoughts.
- Why not add to the Fortifications a Chance to win them for the next step, just like GBG does with buildings. 50/50 chance!
- Spread the cost evenly amongst the 5 goods for the players current age, and maybe even add a chance for them to from the previous age as well (that will make players strengthen their Stargazers
- You have to bump up the Forts stats, we need a better reason to place them for 50 goods. many have already calc'ed out the costs vs rewards on them in previous posts.