It can't be the same, because that would require many more players in 1 guild.
Small guilds can't fill the void left by big guilds, so the owners just sit on the sectors for most of the day, and small guilds will still be able to pound their sector on the coast for hours, assuming that the big guilds won't be malicious and installed with a trap, which also significantly absorbs them compared to the current state.
Maybe not in the first season. But strong guilds will return to their natural state. It's just to be harder to do and it's to take more strong players. If they remove the siege camps altogether, strong guilds will still strive to dominate the map. But if Inno makes it technically impossible, then people just won't play it.
We we are used to leveling our GB with Arc bonus. But there are other players. OMG! there are players who haven't even built arc. They want to receive their deposits in full too, and not 1/2 of what they have invested. However, if they go through their neighbors in search of chance to invest at face value, they will be disappointed
Now imagine several of them came to the forum, demanded an equal game for themselves and the good people from Inno satisfied their demands. Arc was a bit nerfed, only to 66% at the level 180. Will GB leveling stop in this case? No. But now those who do not have Arc will lose less when investing in other people's GB of course . But you know what? They still can't make FP on it.
This is a law of nature: to make FP on invests in GB, you need Arc. To be competitive in GBG, you need to be able to act as a team, come to the fight on the alarm when the province opens, prepare the material base beforehand (treasury and diamonds to rush buildings) and see to the map 4(8) hours ahead. And don't cut, damn, camps!