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Feedback Guild Battlegrounds update!

Nezeq

Farmer
Great update for GBG, easy much easier now to battle, you dont have to move mouse for every window. A lot of useful information about sectors. I`m really waiting every day to play again in GBG, Thanks for this update!
 

Frodelinde

Farmer
I really like the update. It's great that the reward windows have disappeared, which saves a huge amount of time. The new user interface is also much more pleasant, as you no longer have to move the cursor between battles. I also like the fact that the defence values are now more important.
 

Atosha

Steward
Easier to fight with mouse, thanks for the button alignment, a great improvement! :like:
Hope changes were made too for when era tower are closed, and that it will remain aligned ^^
And... no.
Buttons are still not aligned whent era tower are closed, what a pity!
 

Silly Beaver

Merchant
After all of the revamping of the graphics we still cannot figure how to line up the OK button in the battle results screen after the weekly Tournament for players in the same era has ended. So, all week long we click in one spot and 1 day a week we move the target. Seriously!
 

xivarmy

Legend
Perk Creator
While drak's plan doesn't work to get the main tower, it is pretty much the ideal cycle for a guild that will yoyo anyways to get 4 rounds out of 6 to farm fragments of the sub-building and tourney grounds from battle. If you lose in 1 & 4, and win in platinum in 2 & 5, you get 1,3,4,6 in diamond every season to farm. And 3 and 6 should be reasonably "fair and interesting", something which yoyo guilds haven't seen in years - bouncing between easy wins and no-contest losses.
 

mcbluefire

Baronet
Do you make plans for removing GBs when Inno has already announced a revamp?
The devs promised no such thing. They said they wll make them more valuable again but that they will NOT be just changing their current productions. Most of today's GBs are junk and sticking a legendary ally into them sometime over the next couple of years is not going to make them worth keeping when I have tons of event buildings to replace them with today.

Himeji gives diamonds. My Himeji + Space Carrier rewards in less than 3 months
If you want diamonds you plant an SV. HC provides about .06 diamonds/sqr/day at L91 --> 883 diamonds a year if you only miss 5 collections a year.
You can get an easy average of 90 diamonds a week from GE 4 --> 4,680 diamonds/year,
SV@L133 -> 0.9 diamonds/sqr/day (31 diamonds/day on average) --> 11,160 diamonds/year (given that you have a hood w/ 75, guild w/ 80, and 140 friends)
SV@L91 -> 22/day -> 7,920 diamonds/yr.
 
I propose to double the lindworm fragment rewards for the GBG special 3rd and 6th round of the GBG tournament.
Because it is very difficult and expensive.
The 4th would also win

  1. 1st 6000 fragments (3000 currently)
  2. 2nd 2000 fragments (1000)
  3. 3rd 1000 fragments (500)
  4. 4th 500 fragments (0)
horrible idea,.someone said beta has like 45 1000 MMR guilds, this would basically hand a free l2 tower.to the guilds in 5th 9th 13th 17th 21st etc place , who are already going to be getting 3000 frags when the guilds that are 2nd 3rd and 4th best will be struggling to make a l1 tower
 
it does (since January)







all non diamond victories are disqualified

previous 925 diamond league counted (but now 925 isn't diamand anymore)
Thanks, than what I've described could still be applicable but more as an undesirable side effect. As others pointed out for fanatic strong platinum guilds. At least just maybe it could still be an adaptation from such guilds. To attempt grinding ~4/6 rounds per season for fragments of the 1kLP secondary GbG buildings. As pretty much the other GbG buildings are nowadays more symbolic AD flodders
 

Catness

Merchant
I can't find any real help for calculating victory points. We understand that with the new large main camp in conjunction with the new field camps, the base number of victory points per sector will be increased and the percentage victory points from the green field camps are calculated from this increased base value, plus the additional 100% from the HQ the brown field camps. Nevertheless, many questions remain unanswered, e.g. b. What if I don't put the new large HQ camp, but an old one in conjunction with the new brown field camps. Is there an overview somewhere of the various options with comprehensible calculations that can be explained to the Gildies so that they can build correctly?
 
Maybe the button move was their way to get the bots. :p I've never been able to on my screen click the exact same position on the screen, it confounded me how people were fighting so fast and I had to move my wrists after every click.

Auto battle shortcut is (b). a, r, b, b, esc, esc, repeat
 

Thunderdome

Emperor
Auto battle shortcut is (b). a, r, b, b, esc, esc, repeat
I think they made it where the rewards don't pop up in this version, so the second "esc" won't be needed.

Although, it's kind of funny that they didn't separate the camp building/auto-battle button (both being "b"). Might be the other way to combat the bots/macro users for I know I would have pressed B really fast on the keyboard and the camp pops up before the next battle does.
 

-NinjAlin-

Emperor
Maybe the button move was their way to get the bots. :p I've never been able to on my screen click the exact same position on the screen, it confounded me how people were fighting so fast and I had to move my wrists after every click.

Auto battle shortcut is (b). a, r, b, b, esc, esc, repeat

Now fighting is faster with just the R and click click click, repeat. :))


One thing that annoys me, is that from time to time the buttons stop responding to my clicks, I have to move the cursor a bit then continue obliterating the click, not sure exactly what is the cause.
I have somehow to sync with the flow, otherwise it will happen again to click 5 times and nothing to happen, not sure if this is intended to stop macroing on it or a bug.
 
Now fighting is faster with just the R and click click click, repeat. :))


One thing that annoys me, is that from time to time the buttons stop responding to my clicks, I have to move the cursor a bit then continue obliterating the click, not sure exactly what is the cause.
I have somehow to sync with the flow, otherwise it will happen again to click 5 times and nothing to happen, not sure if this is intended to stop macroing on it or a bug.
yeah I wiggle my mouse around where the button is as I'm spamming click, it's a bug that's been around for at least 5 years since I encountered it all the time with gvg
 
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yeah I wiggle my mouse around where the button is as I'm spamming click, it's a bug that's been around for at least 5 years since I encountered it all the time with gbg
I've also encountered this anomaly from time to time. It doesn't happen very often and I've not been able to see any pattern to when it pops up. It is annoying, for sure.
 

Aerendil

Merchant
I dont like the double Diamond League special matchmaking mode,
it reduces the chances for the guilds ranked between 2 and 10 drastically to get a lvl2 Tower

Also reduced chances against one guild doesnt help much when you still can get nr1, nr2, nr3 guilds in different GBGs, but its probably better than before.

Good implementation: Every guild gets +25 LP, so Guilds in platin lifted into special matchmaking are in diamond league afterwards also


Innosoft, you want alot of fight between top guilds, decided by the guild which invests the most diamonds
We players also want exciting fights, but also like the lvl 2 towers. If in GBG3 the #1 guilds wins, why spend diamonds in the GBG6?
Why spent diamonds, why fight at all, we not quit FoE?
 
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