I think 75k is a fair price for the building on the homebase. You build it once and can use ist for 11 days with all benefits.charging 75k is exclusively for the largest guilds
So only about +3-4 attrition at 130 compared to old. I suspect it's just really close to 150 they wanted to change the behavior (and have it keep climbing but steadily). i.e. 150 will only be 6000% instead of 12000% (appears to be 80% per attrition).
Are you suggesting that 6am in Europe is a good time to start the battles?Time change works for me. I think I read bcs they are in Europe, that is the baseline the use for the game.
Umm, seriously, 1 year to build the Arc to 80...? Wow, I thought I was lazy at the new world, and it took me 3 months... Paying for the goods 2,5k for start...And if there is no level 80 Arc? If a novice player, then the guild should tell him - get out?
Do you understand what this means? Novice players will be in poverty to download the Arc in guilds that are dead. But when you pump the Arc to level 80 (this is about a year in such conditions), then come. If you survive.
My guild wants players to develop and stay with us, and not swing in the garbage pit.
Reported it as a bugFor the Headquarters: Can we please put the ability in to see what other Guilds have built in their Headquarters?
tier 1 building is 50 diamondsNot that someone would care, but I will stop playing gbg if the costs for instant buildings will be kept at 125 diamonds. Even 50 diamonds like we currently have is not really cheap, but 125 is outrageous with all the diamond nerfs that we had in the guild expedition.
tier 3 cost is 2.5 times a siege campstier 1 building is 50 diamonds
tier 2 building is 90 diamonds
tier 3 building is 125 diamonds
buildings on the HQ are 250 diamonds to insta them.
But about goods, camps are pretty expensive, especially the main HQ one.
Try build 2, because I see other guild did that already on our map, they get the same VP with half of our sectors, lol )Since you only build 1 every 14 days, I don't think it's that expensive.
This is the best gvg system I have ever seen in a mobile game. Wars lasts like 2 hours and you can have like 4 per day against a random guild according to your victory points.Okay, Inno, your idea is clear - replace farming with fighting for guild rating. But then stop playing "black box surprise" with us and give us a strategy game. Stop writing algorithms for random goods, and make the consumption of goods predictable. We already spend 1,500,000 goods per season.
Thats 0.13 diamonds per fight.Huge reduction to diamond rewards. Today I had 335 fights and got only 1 reward of 45 diamonds.
then why not playing there instead of trying to implement it hereThis is the best gvg system I have ever seen in a mobile game. Wars lasts like 2 hours and you can have like 4 per day against a random guild according to your victory points.