qaccy
Regent
It's 150% damage in total, so 50% more damage than normal.Thank you so much. By the way, the bonus is 150% not 50% for a critical hit or did it changed?
It's 150% damage in total, so 50% more damage than normal.Thank you so much. By the way, the bonus is 150% not 50% for a critical hit or did it changed?
________ | Critical Hit: When a unit attacks another unit from the same era (spearmen attacks warrior, hover tank attacks railgun, etc.), it has a chance of dealing 1.5 times the expected damage (if expected damage is normally 3-6, the critical hit will do 5-9 since 3*1.5=4.5 which rounds to 5, and 6*1.5 = 9). Against reactive armor, the critical hit will still do 1.5 times the expected damage it can normally take (so if expected damage is 4-4, a critical hit will do 6-6 damage). Against rogues, they initially cannot be affected by this bonus (this goes for all no-age units), but the unit they transform into can use/get hit by this bonus. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. |
Which one sounds more accurate btw? I chose to use "50% more damage" as I thought it would cause less confusion
On that way. Thanks for the information, your information is much more clearer. If Inno is smartJust added a more detailed description at the end of the GB post (I'll also just put it here )
________Critical Hit:
When a unit attacks another unit from the same era (spearmen attacks warrior, hover tank attacks railgun, etc.), it has a chance of dealing 1.5 times the expected damage (if expected damage is normally 3-6, the critical hit will do 5-9 since 3*1.5=4.5 which rounds to 5, and 6*1.5 = 9). Against reactive armor, the critical hit will still do 1.5 times the expected damage it can normally take (so if expected damage is 4-4, a critical hit will do 6-6 damage). Against rogues, they initially cannot be affected by this bonus (this goes for all no-age units), but the unit they transform into can use/get hit by this bonus. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP.
You won't find it on the international (.en) server since these changes have not yet gone live.What are the stats of the Seed Vault? I find it neither here on beta, nor on the .en server.
Stats for the first 10 levels are available here and here. Will see if we can add them with more levels in this thread but no promises.Can you please add the Orangery and the Seed Vault to the GB encyclopedia? They are available on the live servers for quite some time...
BTW: When I level up my Seed vault: Does this also increase the amounts of things (e.g. goods, supplies, medals, etc.), or just the percentage for getting something?
Relics chances will be updated here once they're finalized. At the moment they're still subject to changes, but we should get more info next week.Would it be possible to get the relic rewards changed for the new rewards in the post about the relic tempel earlier in this thread?
Those under the "spoiler tab"
Here you can see them... it´s on the Danish wiki though, but the numbers should be the same in EnglishWhat are the stats for Atlantis?
Alas YES: for now it is the WIKI unless anyone else is interested to make an new Encyclopedia.Basically the Encyclopedia is closed and replaced by wiki?