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Implemented Good suggestions

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DeletedUser

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The first one i agree on.

However, with the In-game chat....once we start getting a larger community, how does the chat get moderated regarding inappropriate items.. e.g. Spam, Advertisements, naughty links etc...

I know that a project or 2 has it implemented, just not sure how it is handled.

But overall he had a few good ideas.
 

DeletedUser

Guest
Don't know if anyone wants to investigate but...

I know the closed beta and now open beta for The Settlers online has in game chat with mods supervising it (I think 24/7)

Small window bottom left of the screen, no idea on the actual set up but they can issue instant bans ranging from an hour to lifetime bans, but it doesn't appear (from what I've seen) to have spammers, it does have several channels available via tabs such as global chat, help, trade, whispers and news.

And apart from one or two muppets it seems to work well enough.
 
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