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Feedback GBG Trials

Game breaking cheaters bellow this post is tutorial how get dianonds without cheats
And they will have their day. You are NOT Inno, its -fill in the blank- staff, or anyone of authority. So quit acting like you are one.

And to your guide, mate, you're many years too late! There has been guides on getting diamonds just like there has been 2 sets of wiki for FoE that nearly has all the items (aside from the current event buildings and/or features that have been updated) that we don't need another one. There are also a handful of people out there that can communicate with each other around the world, either here or on discord, about the best ways of getting things or trying to put up with this game after so many things had happened.

Now, I had been a mellow bloke this far. But I won't have a difficult time in putting someone in their place, either.
 
I have just got 43 attrition from 160 fights so how can the game claim the system is working correctly, if it is then Inno are lying about the
80% setting and that is a fraud because that are taking our money under false pretences
 
I have just got 43 attrition from 160 fights so how can the game claim the system is working correctly, if it is then Inno are lying about the
80% setting and that is a fraud because that are taking our money under false pretences
2.17% of the time you should get luck that bad *or worse* from 20% chance of attrition. Certainly something you should experience from time to time.
 
I have just got 43 attrition from 160 fights so how can the game claim the system is working correctly, if it is then Inno are lying about the
80% setting and that is a fraud because that are taking our money under false pretences
Their RNG always take to the deliberate, malformed, and malicious odds... mainly the 20% one. I've had sectors where it was back to back rise with the attrition level despite having 80% reduction. In that retrospect, I've had one or two sectors that would see little or no rise in the attrition with each GBg season with the same setup.

These are one of a few things I find fault with the GBg in its original form prior to what it is now for you folks (as I don't play FoE). Instead of addressing these "problems", Inno made more for the players, went ignorant on the feedback, and forced many players to accept. Those of us who did not had left the game to find other things to enjoy with our time.
 
Why? I have about 100k of every and won't spend my coins for old goods but on Royal tower of championship (making tourney grounds) or FP
I have 150K+ each but need about 3,4M each, that's why. It's almost impossible to trade for SAT goods.
I wouldn't spend platinum coins either but the gold coins are completely useless, I'm buying FP with them but would rather spend all on goods from SAT. Probably would spend some silver coins too.
 
I have 150K+ each but need about 3,4M each, that's why. It's almost impossible to trade for SAT goods.
I wouldn't spend platinum coins either but the gold coins are completely useless, I'm buying FP with them but would rather spend all on goods from SAT. Probably would spend some silver coins too.
All era goods in the racket of thousands available to buy would be great to restock in ages where you have like one guy in ME or whatever and can't support building gbg. It's hard to get goods from the randos of the world, and a lot of work.
 
Categorybattlegrounds_conquestaverage battlefield reward (old)award this season
30 Forge Points96729010110000
2 Fragments of Tourney Grounds - Active7651530no need
700,000 Coins389272300000no need
4 Fragments of Imperial Foundry Selection Kit223892no need
15x Rogue1682520no need
300 Goods16248600no need
12 Fragments of Guild Battleground Statue Kit1591908no need
15 Units1472205no need
90 Diamonds2926101600
The robbery was canceled, but it's still nice to add diamonds, the offer was somewhere in the topic...
 
Their RNG always take to the deliberate, malformed, and malicious odds... mainly the 20% one. I've had sectors where it was back to back rise with the attrition level despite having 80% reduction. In that retrospect, I've had one or two sectors that would see little or no rise in the attrition with each GBg season with the same setup.
Yup if the number is less than .5 (50%) then it will be much worse, and that is why they always frame rewards in a way where the good thing is less than 50%, like the supposed 40% chance to get a reward for doing a qi encounter. Years of playing this game has made it completely obvious, as if it wasn't obvious enough in the first year. 7% chance for a daily bonus in an event? Nope! More like 4%.

Space hub has been out almost a year now, and in that time I've collected 8 goods buildings every 48h with a 25% chance to quadruple... The number of times that 3 or more of them have quadrupled is 3 times when the average should be 2, while the number of times I've had 0 or 1 quadruple is honestly countless. I'm shocked and happy when 2 quadruple.
 
Yeah 80 att is only half of the maximum of 150 lol.

It'd be nice if the trials were a sliding bar that would point out: max grey coins, max red coins, max plat coins. Do people really need 50 choices? For me its either level 1 or level 50.
 
Yeah 80 att is only half of the maximum of 150 lol.

It'd be nice if the trials were a sliding bar that would point out: max grey coins, max red coins, max plat coins. Do people really need 50 choices? For me its either level 1 or level 50.
I'd add in 30 as a potential choice for heavy hitters who are looking to GBG for diamonds. i.e. assuming you can handle Trial 50:

Trial 2: Max Attrition (only +25% added on trial 2, no scaling, which is peanuts if you're a heavy hitter)
Trial 30: Max Silver Coins (trial 50 is more per fight ; but not much more and significantly less fights).
Trial 50: Max Gold + Platinum Coins

Potential uses for other trials:

Trial 3-29:
- For people who can exceed cap still on these trials, they're no worse than 2. But they do require at least 1.1* the boost (i.e. if you needed ~40k% to go-infinite satisfactorily on trial 2, you'll need ~44k% for trial 4)
- For people with low boost, you often still get more coins of all varieties by moving up a little. Serves to avoid it being a switch of "do trial 1 until you can handle trial 30" (i.e. if you can handle 2k% enemy boost, max silver is at trial 2, max gold/platinum is at trial 24)

Trial 31-49:
- if you cannot yet handle trial 50 profitably (i.e. do up to at least attrition 30 or so on it), but can handle more than trial 30, they'll still offer more platinum coins
- if you want to trade some but not all of your extra silver coins from trial 30 to get increased platinum. (i.e. if you can handle 6000%, trial 50 is already peak-platinum at 29k per round but only 90k/round silver which isn't enough for 7 tourney grounds for instance; meanwhile peak silver is trial 30 at 165k/round but platinum's only 13k per round. Perhaps someone would like to meet somewhere in the middle like trial 40 with 133k silver/round and 20k platinum/round.

I will agree they could remove about 1/5th of the trials though ; i.e. reducing 1-50 down to 1-10, selecting one trial from approx each section of 5 (1 because it's the "normal" baseline, 30 and 50 because they're peak points, and then 35,40,45 for high-end gradation and say 4, 10, 16, 22 for low-end gradation), would still have enough room for the 3 key points (attrition, silver, platinum), and a little bit of gradation for people who get some value from the in-between points.
 
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Meh, it's either 10, 30, or 50 for me. 10 gives a little more silver but keeps the cap on attrition close to high as if you're doing Trial 1. When I first started, it was around 90 max in the new for trial 1. Trial 10 has me going towards 95 (built a little bit up) attrition. I would do Trial 50 as much as I can on slow days where sectors taken are like 1-4 on any day by others. I would do trial 30 for the same reason but if I am not losing a lot of HAUs as I had done with Trial 50.

Only on the first days will I switch to trial 10 to gather sectors and get a lead in.
 
Meh, it's either 10, 30, or 50 for me. 10 gives a little more silver but keeps the cap on attrition close to high as if you're doing Trial 1. When I first started, it was around 90 max in the new for trial 1. Trial 10 has me going towards 95 (built a little bit up) attrition. I would do Trial 50 as much as I can on slow days where sectors taken are like 1-4 on any day by others. I would do trial 30 for the same reason but if I am not losing a lot of HAUs as I had done with Trial 50.

Only on the first days will I switch to trial 10 to gather sectors and get a lead in.
"easy", "medium", "hard"? :p

The GEX trials are a lot more annoying 1) because you can't change them at all during the tournament so you're SOL if you hit your limit at 62/64, 2) have to unlock new trial each GEX which could take months to unlock them all.
 
"easy", "medium", "hard"? :p
More like "Launch to grab/set for VP and placement", "Slow Days but still want to get fights even though the HAUs are coming in slowly", and "I don't know what in the world I was thinking but here I am, heh heh."

I don't bother with anything above 5 for GE trials. Nothing is enticing enough besides the measly 50 FT frags weekly that I don't get any more than if I was doing a higher trial. Yeah, it will take months to get higher trials, but also will cost a lot to unlock so got to make sure you have treasury generating buildings that will cover the costs of such advancements. Once I find something suitable that will get me to cover for the 20% FP increase, or getting enough FP that I don't even care about the 20%, the FT will be laid to rest and GE will not be touched ever again by this bloke.
 
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