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Rejected GBG - provide guilds the motivation for the battles

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Owl II

Emperor
Reason
There is no reason for guilds to fight in GBG now. We can get everything we need here effortlessly. But If there is no opponents on the battleground players within the Guild begin to compete for personal reward among themselves. This is bad in everyway
Details
The Guild Battlegrounds came to FOE almost 10 months ago. Now the Diamond League is not the best. This mean only maximum rewards. Аnd these rewards are available to any Guild almost effortlessly. Guilds that have reached the LP limit have no reason to fight. This gameplay promised to be the most interesting. But now it has become a primitive farm. We need to create a competitive environment to revive the PBG. To do this, enough to increase the number of leagues and(or) change the system for calculation LP.
Balance
The balance of the game will be better overall. This will make the guilds fight to get prestige points
Abuse Prevention
This suggestion in sum a prevention of abuse
Summary
If you reduce the interval between leagues, the weak guilds will have less chance of getting into the same group as the top. And if you add a bonus to the LP for the first three places, it will give an additional incentive to fight.
Have you looked to see if this has already been suggested?
I didn't find a similar suggestion in this section.
1. Exclude the weakest Guilds out of the fight for the top rewards. To do this, add an additional League and reduce the LP interval for the Diamond League to 50 points(951-1000). Change other LP intervals as well. For the Platinum League, assign an interval of 100 LP, for the Gold - 200, for the Silver - 250, for the Copper-300. And finally for an additional League-100 LP. Let's call it Straw. This League may not contain personal rewards and will be a stepping stone to enter the real GB
2. Give guilds a reason to fight for the best places. To do this add a prestige bonus for received LP's for 1-3 places in the group (+25% for P1, 15% for P2 and 5% for P3). The same as in GE or GvG
 
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This suggestion has been closed. Votes are no longer accepted.

Owl II

Emperor
We need more competition for the top League. Reduce the LP interval that guilds receive at the end of the season (not sure). Or reduce the range of the diamond League, as I suggested. Or add an additional condition for the diamond League. But it is needfull.
Devs announced the Guild battlefields as a multi-platform replacement (addition) for the GvG. We got another GE now. This is not needed by guilds and is only used by players for personal rewards.
 

xivarmy

Overlord
Perk Creator
Do some simple math, and you will see that it doesn't happen. Guilds are being added more than Guilds are leaving the diamond League now. Balance will come some day. If the platinum League has the same number of participants as the diamond League. But who wants to have this balance?

We're getting pretty close to equilibrium now actually. There shouldn't be too many more diamond guilds than there are currently. The way the math works out for their rating system roughly 10% of all participating guilds should be in diamond and a further 25% in platinum. Which at least on the worlds I've checked diamond is only 5 or so guilds short of the 10%.
 

Owl II

Emperor
We're getting pretty close to equilibrium now actually. There shouldn't be too many more diamond guilds than there are currently. The way the math works out for their rating system roughly 10% of all participating guilds should be in diamond and a further 25% in platinum. Which at least on the worlds I've checked diamond is only 5 or so guilds short of the 10%.
Yes, you are right. We can see it here on beta even. About 800 guilds have LP > 0. Diamond guilds are placed on the 7th page of the guild rating. If a lot of players get the best rewards, it is great! But there is nothing for the guilds. 18 000 prestige points included. Anything else? Nothing. The guilds grew stronger, united and added to the Treasury when GB arrived. It doesn't make sense now
 
1. Exclude the weakest Guilds out of the fight for the top rewards. To do this, add an additional League and reduce the LP interval for the Diamond League to 50 points(951-1000). Change other LP intervals as well. For the Platinum League, assign an interval of 100 LP, for the Gold - 200, for the Silver - 250, for the Copper-300. And finally for an additional League-100 LP. Let's call it Straw. This League may not contain personal rewards and will be a stepping stone to enter the real GB
2. Give guilds a reason to fight for the best places. To do this add a prestige bonus for received LP's for 1-3 places in the group (+25% for P1, 15% for P2 and 5% for P3). The same as in GE or GvG
I really enjoyed your suggestion.
I have seen guilds that take first and second positions every GB, so that they can fight more and their participants earn more rewards. They do this because when you are in the diamond, the award from the first to the second place does not change much and, as they already have 1000 LP, it will not affect anything in the ranking.
Really your suggestion is great and prevents this type of alliance that ends up taking away all rivalry and makes the game boring.
 

Owl II

Emperor
I have seen guilds that take first and second positions every GB, so that they can fight more and their participants earn more rewards. They do this because when you are in the diamond, the award from the first to the second place does not change much and, as they already have 1000 LP, it will not affect anything in the ranking.
The developers wrote that FOE was developing as a team game when GBG was announced. They had a similar game in mind? I think no. Ithink we reached a stalemate here.
 

Owl II

Emperor
GBG was developed as a replacement for GVG. But the reason for guilds to do something in a team is the prestige(ranking). We can only get prestige points in GVG (in excess of the 18к that everyone has). Well, Kings and Queens, we have come to where we started almost year ago. Players can now just farm personal ranking, FP, and building fragments at the expense of the Guild Treasury.
 
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GBG was developed as a replacement for GVG. But the reason for guilds to do something in a team is the prestige(ranking). We can only get prestige points in GVG (in excess of the 18к that everyone has). Well, Kings and Queens, we have come to where we started almost a year ago. Players can now just farm personal ranking, FP, and building fragments at the expense of the Guild Treasury.
If you have a guild full of level 80+ arcs thats 164 goods times 70 players = 11,500 goods per day for camps. That's just the arcs, many player have more building that give guild goods too like obs and soh. There really isn't anything else to use the treasury for besides gvg.
 

Owl II

Emperor
If you have a guild full of level 80+ arcs thats 164 goods times 70 players = 11,500 goods per day for camps. That's just the arcs, many player have more building that give guild goods too like obs and soh. There really isn't anything else to use the treasury for besides gvg.
(164X5)X70 actually. But it doesn't matter. We have found a way to spend goods above the future from the Treasury at last. There must be a worse way. But it is difficult to find it.
 
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