Full Changelog 1.143/1.144 [Reference]

Discussion in 'Announcements' started by Zarok Dai, Jan 18, 2019.

  1. Zarok Dai

    Zarok Dai Community Manager Staff Member Community Manager

    Joined:
    Jul 4, 2014
    [​IMG]

    Greetings Beta,

    This is for reference on update 1.144. Please note, this is a combined update of 1.143 & 1.144 due to the Holiday period.
    For the detailed description of the changes, please see the details below:

    Changes


    We extended the functionality of keyboard shortcuts in Cultural Settlements. Now you can also cancel productions by pressing 'X' on your keyboard, making it consistent with the main city.


    Bug Fixes

    • There was an issue in the HTML5 version of the game where you weren't able to access page six of the Guild Flags selection screen. This has been fixed.
    • Occasionally the GB contribution screen didn't load fully when accessing a GB shortly after logging in. This will no longer occur!
    • The Terracotta Army's attack boost was missing from the Boosts Overview window. This has been fixed.
    • We fixed an issue where sometimes dissolving and then recreating a guild caused an internal error
    • There was an issue where selling a disconnected goods building with a running production did not refund the production costs. This has now been fixed.
    • We fixed an issue where the tooltip for new inventory items was inconsistently positioned
    • We found that if you initiate a standalone battle from a quest whilst in build mode that when returning to your city after the battle, the grid from build mode remained in error. This has been fixed.
    • We fixed an issue where the tooltip counting down till end of construction for buildings with a very short build time was missing in the HTML5 version of the game
    • We fixed some inconsistency in the shaded effect on buildings which can't be constructed from the build menu. This only occurred in HTML5
    • In Cultural Settlements, it could occur that the time based bonus icon was missing when you abandon and restart a settlement.
    • Currently when you open the Rewards Outlook window for Cultural Settlements to see what rewards are available, it scrolls to the end of the list. Now, the list will be positioned based on how many Settlements you have already completed.
    In the meantime, our development team is working on final Carnival Event balancing.

    Thank you for playing Forge of Empires!

    As always, thank you for all of your continued efforts testing here on Beta.

    Sincerely,
    Your Forge of Empires Team - Team Beta
     
    James Troya likes this.

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