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Reference Changelog for Version 1.120

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

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Greetings Beta,

This is for reference on update 1.120
For the detailed description of the changes, please see the details below:

Changes


  • When you have a military recruitment boost (from guild level and/or Friend’s Tavern), the boosted time will now be reflected in the military buildings even when no production is running.
  • We have included the Hall of Fame in the prioritization introduced with the changes to the "Aid" button from last patch. It will now be placed after blueprints.
  • We have changed the "Heal Unit" function of the military buildings to only be triggered if the smaller Diamonds button is pressed. This is to prevent accidential presses of the button by hitting the unit's entire area.
Bug Fixes

  • Daily Challenges will no longer be generated with higher coin payment conditions than the coins the challenge itself rewards.
  • We have fixed an error that would sometimes be displayed when re-opening a military building window right after performing a heal on one of the units.
  • The "Plunder player" tooltip blinked on and off when hovering the mouse over the "lightning" symbol in the social bar. It is now solid once again.
  • We have adjusted the text in some places to make sure it doesn't overlap the boundries of the window. Other instances of this will be addressed in the future.
  • The tooltip of your own Great Buildings sometimes showed wrong values for goods rewards. This has now been fixed.
  • In the great building tooltips, text sometimes overlapped the progress bars. This has now been fixed.
  • When not selecting a chest for the daily challange, the chest selection would reset at midnight. This has been fixed.
  • It was possible for the guild treasury to go into negative values if two players of the same guild performed GvG-actions simultaniously. This is now no longer possible.
  • The popup displaying the coin value for quests where steps can be solved by paying coins showed "-1G" as the current coin amount when the player has more than 2.1G coins. This display is now correct again.
  • We have slightly increased the font of the numbers of the Friend Tavern icon.
  • The Scout button will sometimes be greyed out after a provinde has been negotiated for. This has now been corrected.
In the meantime, our development team is working on HTML5.

As always, thank you for all of your continued efforts testing here on Beta.

Sincerely,
Your Forge of Empires Team - Team Beta
 
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