Shelby GT500
Squire
FoE terminal state:
1- You attack and are unable to loot your neighbors due to the Galata Tower. therefore it is not worth attacking neighbors. It is urgent to introduce GB that counteracts the power of the Galata tower.
2- Quantum incursions are a small game within FoE, in addition to being as boring as what comes next. You get prizes that you can't use on them later. Ridiculous!
3- Colonies can be even more boring than raids because they are so repetitive.
4- Guild expedition does not add any excitement to the game, levels 6 to 10 are expected to do so.
5- The pvp Arena is an interesting concept with ridiculously prehistoric prizes.
6- The antiques dealer has no interest in the game until the prizes are updated.
7- The tavern is a futility.
8- The battlefields.
The point difference between platinum and diamond is very short, as you are second to last in the diamond league and fall to the platinum league, while you are first in this and immediately rise to the top of the diamond league.
It is unforgivable that the building fragments obtained by the top 3 are not extended to all guilds that participate in the diamond league. At the end of a season, a guild that has always been in the diamond league should be able to at least obtain level 1 of such a building.
9- Until now there has been nothing that truly replaces gvg.
10- Increasingly expensive events with increasingly weaker prizes and without any interaction with the quantum incursion.
Placing, in this last 2024 story event, the golden improvements of the Heroes' Tavern and the Summer Manor on the Golden Pass, buildings that are 2 and 1 year old respectively, is disrespectful to the players.
Now I ask myself: why the hell are you still playing Foe?
Because I'm stupid!
1- You attack and are unable to loot your neighbors due to the Galata Tower. therefore it is not worth attacking neighbors. It is urgent to introduce GB that counteracts the power of the Galata tower.
2- Quantum incursions are a small game within FoE, in addition to being as boring as what comes next. You get prizes that you can't use on them later. Ridiculous!
3- Colonies can be even more boring than raids because they are so repetitive.
4- Guild expedition does not add any excitement to the game, levels 6 to 10 are expected to do so.
5- The pvp Arena is an interesting concept with ridiculously prehistoric prizes.
6- The antiques dealer has no interest in the game until the prizes are updated.
7- The tavern is a futility.
8- The battlefields.
The point difference between platinum and diamond is very short, as you are second to last in the diamond league and fall to the platinum league, while you are first in this and immediately rise to the top of the diamond league.
It is unforgivable that the building fragments obtained by the top 3 are not extended to all guilds that participate in the diamond league. At the end of a season, a guild that has always been in the diamond league should be able to at least obtain level 1 of such a building.
9- Until now there has been nothing that truly replaces gvg.
10- Increasingly expensive events with increasingly weaker prizes and without any interaction with the quantum incursion.
Placing, in this last 2024 story event, the golden improvements of the Heroes' Tavern and the Summer Manor on the Golden Pass, buildings that are 2 and 1 year old respectively, is disrespectful to the players.
Now I ask myself: why the hell are you still playing Foe?
Because I'm stupid!