einzauberengel
Marquis
You really think? I dont think so... to many inconsistencies for the sympols/classifications of especially event buildingsOk Inno, this is good enough for live, just put it in the next update will ya?
You really think? I dont think so... to many inconsistencies for the sympols/classifications of especially event buildingsOk Inno, this is good enough for live, just put it in the next update will ya?
They could use a better color symbol for building that are a mix, but since forever most event building where houses (even when they have no population or cost population).You really think? I dont think so... too many inconsistencies for the sympols/classifications of especially event buildings
Yes, this should look like an Excel spreadsheet grid, with each building outlined showing it's size, orientation and differentiation.I like it but the border between green buildings needs to be darker (or black). The borders on all the colors look ok when they're next to each other but the green needs to be a bit darker.
Are we testing here and give feedback or just giving applaus? Inno should have a clear and honest feed back. Otherwise users on live are unhappy. Thats why we give critical feedback here on this platformThey could use a better color symbol for building that are a mix, but since forever most event building where houses (even when they have no population or cost population).
This is useful as is. And so it could go live for browser.
Improvement:
- More contrast for houses border. The current border is very difficult to see when multiple houses are next to each other
- If there an incident on a road and the icon hovering over an nearby building is exactly in the same square, then the incident is visible but the icon isn't. But clicking on the icon neither collect the building nor collect the incident, nothing happens. Workaround: use move to select the road tile, that will collect the incident (and then do not complete the move, you probably need the road there).
- Use a separate symbol and colour for event building that are currently classified as "houses" but are anything but houses.
- Allow user to rotate the flat view to vertical (instead of diagonal like now). You can remove all the background if we do it, instead of having to handle the different prospective.
BTW this is NOT an official feedback thread. This is under discussion.
Apparently Inno doesn't think it need any feedback on this feature, just bug reported.
it should definitely look like this! The way it is currently designed, it is quite confusing and uselessYes, this should look like an Excel spreadsheet grid, with each building outlined showing it's size, orientation and differentiation.
View attachment 11995
I don't care about anything except seeing the road incidents. Aside from gbg/qi, thats my biggest gripe with the game right now especially since they tried to help it once with a community suggestion (bigger??? outline) and it was completely useless AND ITS A REPEAT TASK to find them!!!You really think? I dont think so... to many inconsistencies for the sympols/classifications of especially event buildings
it really doesn't matter all I need to see is the size of the buildings.They could use a better color symbol for building that are a mix, but since forever most event building where houses (even when they have no population or cost population).
This is useful as is. And so it could go live for browser.
Improvement:
- More contrast for houses border. The current border is very difficult to see when multiple houses are next to each other
- If there an incident on a road and the icon hovering over an nearby building is exactly in the same square, then the incident is visible but the icon isn't. But clicking on the icon neither collect the building nor collect the incident, nothing happens. Workaround: use move to select the road tile, that will collect the incident (and then do not complete the move, you probably need the road there).
- Use a separate symbol and colour for event building that are currently classified as "houses" but are anything but houses.
- Allow user to rotate the flat view to vertical (instead of diagonal like now). You can remove all the background if we do it, instead of having to handle the different prospective.
BTW this is NOT an official feedback thread. This is under discussion.
Apparently Inno doesn't think it need any feedback on this feature, just bug reported
That was his feedback. Are we supposed to pick everything apart down to the minutia just to satisfy everyone.Are we testing here and give feedback or just giving applaus? Inno should have a clear and honest feed back. Otherwise users on live are unhappy. Thats why we give critical feedback here on this platform
I find the suspended crates far more annoying than the flat signs. They make it difficult to manipulate the building, especially the small(er) ones.So far I find it quite helpful in getting an oversight of incidents and empty fields. I couldnt find a difference between those buildings with a goods sign and a house sign so far. The symbols are not really helpful.
View attachment 11990