A goat farm costs 100k of each coin and supply if I remembered, and it will require a few houses or a villa to drop it in. Also, that villa is going to need something to make sure you're running at 150% to get the best out of it.
And if I remembered, it takes 10 hours to build either unless you want to spend shards (at the beginning is going to be kind of hard than midway or towards the end challenge).
But yes, I placed them at pre-nerf values to see what is this "powerful" huff is about.
Fall event, I skipped. Not one of my favorites. 2nd to that Candy Crush that is so annoying.
You are mistaken.
Goat Farm cost 200k coin and 50k supplies, The Arch cost 100k each.
The nerf on a permanent building with QI combat bonuses, that can be generated, was probably a good idea. It could have easily gotten out of hand and damaged QI reset at each incursion.
In the end of city chests the
4th position from the left count contain:
- Jolly Oink Pigsty or the ascendant version,
- Royal Carriage or the ascendant version,
- selection kit for above two ("Royal Oink Selection Kit" doesn't contain ascendant version),
- or a kit for the main building ("Sylvan Whisperwood Watermill Silver Selection Kit" - I saw only the silver verison but somebody reported seeing the not silver one too).
In the fall event there was a permanent building (
Harverst Hub) that gave a small amount of extra supplies at incursion start (+3500). The ascendant version gave more, but I'm ignoring temporary building. It have a population cost!
The changes to the
Escutcheon Estate make it a joke. And considering that this is the extra reward for opening all the chests that is sad.
The increased action means it amount to something = lowest type of house in the qi settlement. It's better than the joke it was before, but it make no actual difference, unless you have a lot. 10 Escutcheon Estate are the equivalent of 5 Villa (+10% hourly action), which is quite a lot. But you would need quire a lot of diamond to reach that kind of numbers. If this was the issue then changing it from giving population to costing population would have been a better solution.
The extra troops was nice but not breaking the game. With all the oversea settlement building (+100%), you can play the first few level of the incursion with no loses at all. So this would save a player from spending a little bit of resources on troops.
If you reach higher level of the incursion then the extra tropps are a too little and a player still would need to generate a ton of additional troops.
The goods boost was less impactful than you might think and nerfing it was uncalled for.
Sure 10 extra goods is potentially 5 more goods donation in level 1 or 2, but that is a one off.
For buying ehpansion you would need 10 Escution Estate to have an impact* equal to about 21k coins and supplues. That is tiny!
* 10 Escutuion would have added 10 of each goods. So you chould buy the first expansion with goods imediately and using a good you cannot produce. That would generate the saving. Then you could generate 32 goods (20+12) to buy the 2nd expansion (cost 60). The third expansion (cost 90) with the 2nd good you can generate by buying 60 (3 times 20). And the 4th expansion with the third good you can generate at 130 goods (30 inital+100). But this would save you from buying only 20 goods compared with what you can do without the building bounus. This saving cost a player goods that could have been used for donation.
Personally I preferred using just a couple to get 24 initial goods.
This means that the first expansion can be bought by generating just 6 goods, instead of 12 (no saving on 2nd or later expansions).
24 intial goods also means that the goods I cannot generate can be donated in mupltiple of 2, 4, 6, and 8. While with the original amout they can be donate only in mupltiple of 2 or 4 without any left over.
On live I was considering
spending diamond, but now I wont. The Escutcheon Estate is not worth it anymore.
I'll keep the building that are already in the city on beta, but I would not probably place any on live even if I get them.