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Feedback Fellowship Event 2024

I have gone all the way to quest 31 and won't go further. I am down to 1,290 gemstones (from 3,900 this morning). I cannot afford the last time skip but that's okay. I got what I wanted: 1 Escutcheon estate, 1 Jolly Oink, 1 ascended carriage, 1 Knight pavilion selection kit and a lot of power-ups.
Currently at 363 progress and I need another 62 progress to reach the Mythical Manor and the last Arcadian watermill kit. I am certain I will reach that with the currency I have left and 12 chronometers. After that the event is over for me because a few extra Arcadian watermill kits are not usable anyway.

The alternative would have been to not go beyond quest 8 and save my gemstones. But I would have way too much curency at the end of the event. I could open all chests and get one Escutcheon estate but I'm not sure that I could afford to do this twice. So I picked the safest route today.
 
I have gone all the way to quest 31 and won't go further. I am down to 1,290 gemstones (from 3,900 this morning). I cannot afford the last time skip but that's okay. I got what I wanted: 1 Escutcheon estate, 1 Jolly Oink, 1 ascended carriage, 1 Knight pavilion selection kit and a lot of power-ups.
Currently at 363 progress and I need another 62 progress to reach the Mythical Manor and the last Arcadian watermill kit. I am certain I will reach that with the currency I have left and 12 chronometers. After that the event is over for me because a few extra Arcadian watermill kits are not usable anyway.

The alternative would have been to not go beyond quest 8 and save my gemstones. But I would have way too much curency at the end of the event. I could open all chests and get one Escutcheon estate but I'm not sure that I could afford to do this twice. So I picked the safest route today.
If you want to go for 2 Escutcheon Estate AND the main building, you can buy all the chests when the the main building upgrade is included in the chests.
Someone wrote he got one after 5 cities (~20%). But I got only one in 10 (~10%).

Once city is about 700 gems for around 30 task. 50-75 tasks give you one upgrade for main building (every 2 or 3 milestone). So each upgrade cost about as much as all the chest.
 

Ironrooster

Baronet
If you want to go for 2 Escutcheon Estate AND the main building, you can buy all the chests when the the main building upgrade is included in the chests.
Someone wrote he got one after 5 cities (~20%). But I got only one in 10 (~10%).

Once city is about 700 gems for around 30 task. 50-75 tasks give you one upgrade for main building (every 2 or 3 milestone). So each upgrade cost about as much as all the chest.
I have gotten 2 selection kits for the main building in the chests - 1 with silver upgrade. I also have 2 Escutcheon estates.
 
The rival has absolutely nothing to do with a challenge. 3.8k gems cost for 2x4h & 2x8h time skips are only there to take currency or money out of your pocket.
for 2,8k Gems I get 2x the Estate in the crates and other great stuff. The rival is a complete waste of resources with no relevant benefit
 

SirAlucard

Squire
I wonder why they didn't simply put the new ally into the shop for 50€ and made the rival like the last, but with some more interesting items and buildings. Would have been much better, than this. The majority of us seem to dislike this rival especially.
 

Goldra

Baronet
Rivals has been done to get platinum upgrades for buildings and stuff to go more far on the event. But now, to get allies that will be useless when inno gives us the chance to get uncommon, rares, epics or legendaries. This rival its useless, and it seems that this is what we have to expect for next rivals.
 

Kronan

Regent
Yes, @retset, as I posted earlier, I've totally marginalized Rival. I don't even start it. I do not like a test of wills with this company, and that's what they've made it. The Baron's quest arrogance and prose is a telling clue...

Typical product management strategy. Lull you into a sense of complacency that you can finish it, but then at the very end, they throw you a costly quest so that they remind you who's in charge. And they're not listening to us, either. So many suggestions to make it more palatable to endure, but they seem to want us to fail.

Same complaints this week as most other weeks. The only way you can have a say is to not play....

I'm here to enjoy myself and relax, not to do time-limited engagements that spring resource and stress intensive goals on me.

We're very fortunate as a community that some people want to prevail and then detail their quests adventure so many of us can just say...

NO to RIVAL. Period.

Not playing this type of game quest with Inno on this.
 

Thunderdome

Emperor
"Long ago, someone had told me that I shouldn't steer people away from a thing. Maybe, they should look upon themselves doing the same thing. Hypocrisy at its best."

This Rival (and other things) had said it all. Inno is following the same way as the other developers/promoters in the world by giving us unrealistic challenges. Not even the people who spend do not want to do this. Do they even PLAY their creation?

You know what I say to that: utter rubbish conceived by fools hoping more fools will join the fray.

I'll tarry my money elsewhere.

As for the event itself, I am at 10 towns with a few things along the way. Some days, when working, gave me towards 51 Q. I usually am on in the morning before heading to work and sometimes in the evening for that hour before I head to sleep. Now, I know many dislike this kind of set up, but this is great to me to what that Candy Crush mechanic is to you. I never liked CC so any game that has a clone of such, so I would skip them (only do the quests for me). But this, this right here I can work with since I can play for an hour or two of any day before leaving it to fill up to the end on its own.

I am pretty sure we will have some kind of way with the allies once they release the second iteration as I am quite a few fragments short of making one (only got the 600 Alex from the event milestones). I am not too worried about them since it's just chump change compared to the other things I had gotten.
 
Yes, @retset, as I posted earlier, I've totally marginalized Rival. I don't even start it. I do not like a test of wills with this company, and that's what they've made it. The Baron's quest arrogance and prose is a telling clue...

Typical product management strategy. Lull you into a sense of complacency that you can finish it, but then at the very end, they throw you a costly quest so that they remind you who's in charge. And they're not listening to us, either. So many suggestions to make it more palatable to endure, but they seem to want us to fail.

Same complaints this week as most other weeks. The only way you can have a say is to not play....

I'm here to enjoy myself and relax, not to do time-limited engagements that spring resource and stress intensive goals on me.

We're very fortunate as a community that some people want to prevail and then detail their quests adventure so many of us can just say...

NO to RIVAL. Period.

Not playing this type of game quest with Inno on this.
Well said, we're casting votes with participation. I can't conclude or talk on behalf of a team I ain't part of. However from observations and work experience it's safe to say that my impression is that they're letting data guide them. Basically it returns the level of participation. Pulling up historical data to compare trends regarding rival participation. Thus we're collectively casting votes through participation or rather the lack off if it's not worth to us.
Cutting the chase. I agreed that the rival's main lure lays in valuable platinum upgrades. Typically obtained through significant milestone progress. Which is just one part of the rival's strength: it's optional to get guaranteed a great additional reward in exchange for putting in substantial effort. The way the allies are presented, they're not actually an additional reward. They're a major part of what gives affected buildings value. If the rival would offer an obscure, rival exclusive ally for completing his quests*, it would yield a greater lure. Rather than a common ally which should just be granted for event completion, not after completing the entire event and rivals combined only.

*Giving 1/2 "fragments" of the obscure ally for completing each series of the rival. For example 100 fragments needed. Rival 1 gives at the end of his quests not a platinum upgrade but 50/100 fragments for that ally and rival 2 gives the remaining 50/100 fragments of that ally. All part of the same event. Alternatively a selection kit; either an obscure ally or an ally room upgrade (elevating rarity tier of ally room of a building with an ally room of choice). Similar to how platina upgrades are now as a late milestone reward.
 
In the last few events on beta the second rival had the golden league exclusive building for previous year.
That is nice if the objective is to give to not diamond spender/heavy spender the same building a year later, when it's less valuable.

But then the last two events the same second rival was set to require diamond spending to complete (or luck for Fall). So what is the point? Thoe that spend a lot already got theirs. It's not ppealing to them, which is why we have many post lamenting the lack of reward.
The old building they already have and the stats are not that competitive to justify the expenditure for a second one. Platinum upgrade should make them competitive again.
 

Kommodor

Squire
The rival has absolutely nothing to do with a challenge. 3.8k gems cost for 2x4h & 2x8h time skips are only there to take currency or money out of your pocket.
for 2,8k Gems I get 2x the Estate in the crates and other great stuff. The rival is a complete waste of resources with no relevant benefit
for the 17th time, I didn't see the need to open all 6 chests at least once, so I spent the currency on an opponent with the prizes I needed...
 
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