Candy Crush sucks. I was never that good.
City based management I liked very much since I can get most of the little based stuff done in a small amount of time before leaving my town to take care of the longer based sequences so I can collect when I get back from work or wake up from sleep.
Cards, I always keep the side iron holstered and under the table for dispatching cheats. Oh wait, we're talking about these cards, and not the one from the wild west, heh heh. I never had any problems with this type of game since I know to pick up the bonus based cards to be used to taking care of the later bosses for the win.
Fused based games, it's a toss between being annoyed and being calm when playing such. You can have a good board where you get nearly every key combination you can possibly get or get annoyed in getting pieces that doesn't match up to the one you are seeking that you have no choice but to cash in the key (3 amount) and then hitting the reset as you won't get the 6 amount by wasting all your currency.
And finally, mix? No, I will fix it for you all: Gamble. Yes, gamble (or luck based) mini games are the pits for me. I would always hope for getting the highest amount of moves with each click but often stuck with just 1's all across my playing bits. Now, the summer event was nice in adding a super board where I can get more progress in playing, but getting those dragons can be a pain in the rear end, especially if I kept getting those damn shuffles on the first try.
I will probably skip the fall event unless they change something that will lure me in. However, if the fellowship event (yeah, there goes Halloween) comes along, I will be all over that one.