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Event Fellowship Event 2023

Juber

Overlord
Community Manager
Fellowship%20logo%20copy.png

Hearken noble lords and ladies, and listen to our tale! For a band of famous heroes are returning from a long year of daring exploits - from vanquishing wolves to saving villages, and braving the treacherous rivers of the realm. Our heroes need your help to prepare a banquet worthy of their noble deeds!

The Fellowship Event will start on 31st of May and run until 20th of June

Mechanics​

Squire Primrose will be your faithful guide. Complete their quests to earn the Gemstones needed to finance the grandest banquet the realm has seen. There will be 35 rush quests and 21 daily quests. And as always, you'll also be able to pick up free Gemstones each day from the Daily Bonus Quests.
image-2023-5-26_6-22-12.png

Upon opening the event, you'll see a detailed map of our wondrous kingdom. To the left of the river, note the grand banquet hall and the wagonmaster, while to the right, a multitude of medieval shops, each dutifully producing items necessary for our grand feast. By selecting any of these shops, you set the production process in motion, and once it's complete, simply select the shop again to collect the goods. This will add feast provisions to your stockpile!

But that is just the beginning, as you will need to transport these feast provisions to your banquet hall using the horse and carriage. Selecting the carriage will initiate a journey to collect and transport the Feast Provisions from your shops to your banquet hall. Your work is not done until the provisions are safely stockpiled for the feast!
Maximize productions
image-2023-5-26_7-28-31.png
If you have built up a stockpile of Feast Provisions and wish to use them all quicker, check the 'max' box. This will automatically invest the maximum amount of Provisions in a shop with just one click. If you find yourself short of time, you can also spend your Gemstones to speed up your productions, and skip 2, 4, or 8 hours at a time.
Select Overseer
image-2023-5-26_6-29-25.png
Once you have a shop set up, it is time to hire an overseer. Select the
image-2023-5-26_6-29-25.png
icon to hire an overseer; this will automate the production of Feast Provisions, and also improve the output of the shops. The banquet hall and wagonmaster can also each have an overseer allowing you to automate the entire process. Level up the overseer for even better efficiency!

Now you're all set up to start completing some tasks! You can find three tasks at a time at the top of the event window. For more information on your tasks, click on the grey arrow to the right of the tasks bar. Once a task is complete, you will be prompted to collect it. Completing and collecting tasks will increase your progress toward the Grand Prizes and special Fellowship Prizes, as well as providing a reward. But more on that later!
Screenshot%202023-06-15%20132852.png

Each time you complete and collect a task, a new one will fill its place until all the tasks for that map are complete. Now you can move on to the next map by selecting the 'Next Banquet' button in the bottom right. You will also have the chance to win some extra prizes from the end-stage chests! One chest can be opened for free, but if you open all 6 you will win the Feast and Fables Selection Kit, displayed in the top right. With it you can either build a Grilling Grove or a Jester's Stage! Be wary though as each chest will increase in cost, so make sure you have enough Gemstones to open the chests you want! To bag a discount, open all the chests at once!
image-2023-5-26_6-37-16.png

If this all sounds like too much information - do not worry, your first map can be completed for only 1 million Feast Provisions, so use the time to get to grips with the event!

You don't need to collect all tasks in order to proceed and unlock a new map. Starting from the second event map, as soon as you gather 8.4 quadrillion Feast Provisions, you can click on "Continue" to advance and still keep your grand prize progress (in other words, the task progress). Once you've selected your stage prizes, the map progress will be reset and this gives you the chance to start the production over and earn yourself even more Grand Prizes.

image-2023-5-26_7-34-48.png


This button will light up as soon as you have 8.4Q Feast Provisions

Rewards​

The Grand Prize​

To the victor go the spoils! Should your banquet be a success, you can win some wondrous new prizes, as well as old favourites! First we have the Summerhold Manor; at level 9 it gives the following bonuses:
Summerhold Manor - Lv.9 (4x4)
9.png
  • Happiness
  • 4-9 FP
  • 30 Goods
  • 5 Previous Goods
    requires aiding
  • 1 Feast and Fables Selection Kit Fragment (100 required)
    requires aiding
  • 9-21% Defense for Defending army
  • 15-25% Attack for Attacking army
  • Random Production: 2 FP package (50%), 5 FP package (30%), 10 FP package (20%)
    requires aiding

Should fortune favor you with the golden upgrade, the Summerhold Manor can become the Sunhaven Palace!

Sunhaven Palace (4x4)
10.png
  • Happiness
  • 9-13 FP
  • 40 Goods
  • 10 Previous Goods
    requires aiding
  • 3 Feast and Fables Selection Kit Fragments (100 required)
    requires aiding

  • 30-35% Coin Boost
  • 21-31% Defense for Defending army
  • 27-35% Attack for Attacking army
  • 15-31% Attack for Defending army
  • 1st Random Production: 2 FP package (20%), 5 FP package (30%), 10 FP package (50%)
    requires aiding

Gold and Silver Fellowship Prizes​

For this event we are trying something different with the Fellowship Prizes. There will now be an additional tier of prizes available, for those wanting even more legendary rewards!
Please bear in mind that the brand-new tier is a new feature that is currently being tested, so it is possible that it may not be visible on your account. For more information, please refer to Regarding A/B Tests In Forge

image%20(3).png

More rewards!​

You may recognize one of these from a previous event! The Heroes Tavern can now be upgraded to the Legendary Lodge! But that's not all; keep the festival in town with our all new buildings, the Jester's Stage, Grilling Grove and Trailside Smithy.
Legendary Lodge (5x4)Jester's Stage (2x3)Grilling Grove (2x2)Trailside Smithy (1x1)
legendary.png
jester%20stage.png
grilling%20grovd.png
image-2023-5-21_17-40-43.png
  • Population
  • Happiness
  • Coins
  • 15 Forge Points
  • 15-25% Attack for Attacking army
  • 15-25% Attack for Defending Army
  • 20-31% Defense for Attacking army
  • 25-50 Goods
  • Happiness
  • 10-15% Attack for Defending army
  • 17 - 22% Defense for Defending army
  • 10-35 Goods
  • 3 Fragments of Finish Special Production
    requires aiding
  • Random Production: 2 Blueprints (50%), 4 Blueprints (30%), 6 Blueprints (20%)
    requires aiding
  • Happiness
  • 1 Forge Point
  • 2 Fragments for One Up Kit
    requires aiding
  • 7-11% Attack for Attacking army
  • 9-13% Attack for Defending army
  • Random Production: 2 FP package (50%), 5 FP package (25%), 10 FP package (25%)
    requires aiding
  • Happiness
  • 3-5% Attack for Attacking army
  • 3-5% Defense for Attacking army
  • 4 Forge Points
  • 5 Goods
  • Random Production: 20 Summerhold Manor Selection Kit Fragments (150 required) (90%), 20 Sunhaven Palace Golden Upgrade Kit Fragments (150 required) (10%)
    requires aiding

Epic Selection Kit

No hero should be without their tavern, so we have our Epic Fellowship 2023 Selection Kit to ensure you have everything you need to build a town fit for a hero!
selection_kit_epic_FELLOW23.png

Leagues​

From epic jousts to nail biting archery matches, all great heroes need a competition to measure their strength and reap rewards and glory! Compete against other players in the league to win extra rewards and all important clout!
2023-05-26%2012_18_31-Forge%20of%20Empires%20%E2%80%94%20Mozilla%20Firefox.png

Avatars​

And of course we have immortalized this years heroes in some fantastic new avatars for you to win!
RosalindDominicOswaldVivienne
All_Player_Avatars_HERO23_180x180px_1-PEASANT.png
All_Player_Avatars_HERO23_180x180px_2-MONK.png
All_Player_Avatars_HERO23_180x180px_3-PROTAGONIST.png
All_Player_Avatars_HERO23_180x180px_4-ROGUE_vip.png
Quest line reward​
Quest line reward​
Fellowship prizes reward​
Silver Fellowship prizes reward​

PercivalIsoldeLysanderAlaric
All_Player_Avatars_HERO23_180x180px_5-FLUTE PLAYER_vip.png
All_Player_Avatars_HERO23_180x180px_6-WARRIOR_vip.png
All_Player_Avatars_HERO23_180x180px_7-BARD_vip.png
All_Player_Avatars_HERO23_180x180px_8-HUNTER.png
Silver Fellowship prizes reward​
Golden Fellowship prizes reward​
Golden Fellowship prizes reward​
League reward​

Should you have any comments, questions or concerns, please let us know! We're very much looking forward to your feedback here!

Your Forge of Empires Team
 
Last edited:

Juber

Overlord
Community Manager
Due to an issue, all players only have one additional reward lane available. We are currently working on a fix for it. Afterwards you might see another additional lane, available for purchase or other rewards.
Issue is fixed, however as a workaround, the event window needs to load a bit longer than usual. This will also be fixed soon.
 
Last edited:

Juber

Overlord
Community Manager
The Event is available on mobile, once you have the version 1.258 (or higher) downloaded and installed.
Please note, that this minimum version is required, since not all necessary data is available in older app versions. On Android, you can download our Beta App version to play the event now already! More information can be found here: https://forum.beta.forgeofempires.com/index.php?pages/BetaApp/
The event was enabled for lower versions on accident before. If you don't have 1.258 installed yet, the event will disappear.
 

Juber

Overlord
Community Manager
Hello noble lords and ladies, did you already prepare the goods for some banquets?

We want to inform you about some decision we have made and need your help as well!
Firstly, we want to explain why we did balance the minigame the way it is. You probably noticed it is pretty similar to the St. Patrick's Day Event. We wanted to reuse the same mechanic, but have made changes to the buildings, including costs for upgrading, recruiting overseers and production amount and time. This is so it does feel different from the St. Patrick's Day Event. So tactics you are used to from that event will mostly not work here. And even though it is different, the difficulty is the same. However, all of this is just a test, meaning it might change again.
Now is the part where we need your help. Please provide feedback regarding it, for example if you think something feels too slow, too fast, being to expensive, etc. This helps us finetuning all the stats.
Because it is currently being tested, the task you have to solve are not yet adjusted, meaning they are tuned for the St. Patrick's Day Event balancing. For the most part, this is fine, however, as you may have noticed it leads to some final tasks not being solvable. We are aware of this, but won't do any changes for now, until we have finetuned the general balancing. Thank you for your understanding!

Your Forge of Empires Team
 

Juber

Overlord
Community Manager
Dear noble lords and ladies, it is time for the first changes already. We hope you enjoy the event!
  • As you might have noticed some buildings were stronger than what we initially announced. This was not intended and will be adjusted to be in line with the announcement.
  • Just a couple of days ago we mentioned, that we are currently testing a different balancing for the minigame. We have now come to a conclusion and will adjust the balancing to be the same as in the St. Patrick's Day Event. Thank you for providing your feedback!
    • You current progress will not be changed, however the costs and boosts will be adjusted.
    • You will be compensated with 100 Gemstones.
And that's all for today! These changes will be applied with the next daily update. Keep on forging!
 

Juber

Overlord
Community Manager
Dear noble Lords and Ladies,

We see and recognize the feedback you shared about the balancing change in the Fellowship Event, and we wanted to give you an insight into what contributed to this decision.

Originally, with the new balancing, we aspired to try a different approach to the Events general balancing. Unfortunately, after taking a closer look at your feedback and game data, we noticed that the new balancing did not bring the expected results. It received negative feedback and especially caused less play time than the St. Patrick's Day Event. Hence why we reverted the balancing to its tried and true version.

We completely understand your desire to see a brand-new balancing for the Event tasks, and we would like to achieve that too. Since the Event is already underway, we feel like it would be more effective to re-visit potential approaches when we work on the next Event with this mechanic and not right now. We can't however promise this can and will be actually done.

Thank you for your continuous contribution!
 
Last edited:

Juber

Overlord
Community Manager
Here are the current stats for the new Event buildings. If you don't know what an icon means, just hover over it on browser or tap and hold on mobile.
W_SS_MultiAge_FELL23A9-c990d12c2.png

  • 4x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9,11011 - 18
    8h11,39014 - 23
    1d13,67017 - 27
:age:Provides::ranking::happiness::att_attacker::def_defender:In 1 Day::forge_point::goods::goods_previous::fragment:
Feast and Fables Selection Kit
:aid:
50%
icon_forgepoints_package_2-cd95bb48f.png
:aid:
30%
icon_forgepoints_package_5-94c9897c6.png
:aid:
20%
icon_forgepoints_package_10-5ffa2a434.png
:aid:
Bronze Age8067015%9%43051111
Iron Age128115016%10%43051111
Early Middle Ages320127017%11%43051111
High Middle Ages640142018%12%43051111
Late Middle Ages960158018%13%53051111
Colonial Age1600186019%14%53051111
Industrial Age3200210019%14%53051111
Progressive Era4800230020%15%53051111
Modern Era8000246020%15%63051111
Postmodern Era12800257021%16%63051111
Contemporary Era19200298021%16%63051111
Tomorrow Era32000362022%17%63051111
The Future51200434022%17%73051111
Arctic Future76800505023%18%73051111
Oceanic Future96000583023%18%73051111
Virtual Future128000696024%19%73051111
Space Age Mars2080001114024%19%83051111
Space Age Asteroid Belt2880001211024%20%83051111
Space Age Venus3360001308025%20%83051111
Space Age Jupiter Moon3840001409025%20%83051111
Space Age Titan4160001517825%21%93051111
Required :fragment: for
Feast and Fables Selection Kit
: 100
W_SS_MultiAge_FELL23A10-6201b7668.png

  • 4x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h10,13013 - 20
    8h12,66016 - 25
    1d15,19019 - 30
:age:Provides::ranking::happiness::att_attacker::att_defender::def_defender::coins:In 1 Day::forge_point::goods::goods_previous::fragment:
Feast and Fables Selection Kit
:aid:
20%
2 Forge Point Package
:aid:
30%
5 Forge Point Package
:aid:
50%
10 Forge Point Package
:aid:
Bronze Age8068027%15%21%30%940103111
Iron Age128118027%15%22%30%940103111
Early Middle Ages320131027%16%22%30%940103111
High Middle Ages640146028%16%23%30%940103111
Late Middle Ages960162028%17%23%31%940103111
Colonial Age1600191028%17%24%31%1040103111
Industrial Age3200215029%18%24%31%1040103111
Progressive Era4800236029%18%25%31%1040103111
Modern Era8000253029%19%25%32%1040103111
Postmodern Era12800264030%20%26%32%1040103111
Contemporary Era19200306030%21%26%32%1140103111
Tomorrow Era32000372031%22%27%32%1140103111
The Future51200445031%23%27%33%1140103111
Arctic Future76800519032%24%28%33%1140103111
Oceanic Future96000599032%25%28%33%1140103111
Virtual Future128000715033%26%29%33%1240103111
Space Age Mars2080001144033%27%29%34%1240103111
Space Age Asteroid Belt2880001243034%28%30%34%1240103111
Space Age Venus3360001343034%29%30%34%1240103111
Space Age Jupiter Moon3840001447035%30%31%34%1240103111
Space Age Titan4160001559135%31%31%35%1340103111
Required :fragment: for
Feast and Fables Selection Kit
: 100
R_SS_MultiAge_HeroBonus22k-7f6ec111d.png

  • 5x4 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can be plundered, when not motivated
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h13,50017 - 27
    8h16,88022 - 33
    1d20,25026 - 40
:age:Provides::ranking::happiness::population::att_attacker::att_defender::def_attacker:In 1 Day::coins::doubleaid::forge_point::goods:
Bronze Age100104025714%14%21%18001520
Iron Age160179055114%14%22%42001520
Early Middle Ages400197084614%14%22%70001520
High Middle Ages8002200118815%15%23%98001525
Late Middle Ages12002460155815%15%23%130001525
Colonial Age20002890196716%16%24%197001525
Industrial Age40003260240416%16%24%246001530
Progressive Era60003580286918%18%25%298001530
Modern Era100003830336318%18%25%371001530
Postmodern Era160003990387619%19%26%467001535
Contemporary Era240004630441819%19%26%608001535
Tomorrow Era400005630497820%20%27%704001535
The Future640006740556721%21%27%806001540
Arctic Future960007850617521%22%28%916001540
Oceanic Future1200009060680222%22%28%1033001540
Virtual Future16000010820744822%22%29%1157001545
Space Age Mars260000173101179023%23%29%1933001545
Space Age Asteroid Belt360000188101280623%23%30%2141001545
Space Age Venus420000203301384224%24%30%2360001550
Space Age Jupiter Moon480000219001490624%24%31%2591001550
Space Age Titan520000234801598925%25%31%2832001550
 
Last edited:

Juber

Overlord
Community Manager
W_SS_MultiAge_FELL23B1-69ca96007.png

  • 2x3 :size:
  • 1x1 :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::att_defender::def_defender:In 1 Day::goods::fragment:
Finish 1 Special Production
:aid:
50% :blueprint::aid:30% :blueprint::aid:20% :blueprint::aid:
Bronze Age3052010%17%103246
Iron Age4890010%17%103246
Early Middle Ages120100010%17%103246
High Middle Ages240111010%17%103246
Late Middle Ages360124011%18%153246
Colonial Age600146011%18%153246
Industrial Age1200164011%18%153246
Progressive Era1800180011%18%153246
Modern Era3000193012%19%203246
Postmodern Era4800201012%19%203246
Contemporary Era7200234012%19%203246
Tomorrow Era12000284012%19%203246
The Future19200340013%20%253246
Arctic Future28800396013%20%253246
Oceanic Future36000457013%20%253246
Virtual Future48000546014%21%253246
Space Age Mars78000873014%21%303246
Space Age Asteroid Belt108000949014%21%303246
Space Age Venus1260001025015%22%303246
Space Age Jupiter Moon1440001104015%22%303246
Space Age Titan1560001189115%22%353246
Required :fragment: for
Finish 1 Special Production
:30
W_SS_MultiAge_FELL23C1-58e7c2300.png

  • 2x2 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::att_attacker::att_defender:In 1 Day::forge_point::fragment::oneupkit::aid:50%
2 Forge Point Package
:aid:
25%
5 Forge Point Package
:aid:
25%
10 Forge Point Package
:aid:
Bronze Age205207%9%12111
Iron Age329007%9%12111
Early Middle Ages8010007%9%12111
High Middle Ages16011107%9%12111
Late Middle Ages24012408%10%12111
Colonial Age40014608%10%12111
Industrial Age80016408%10%12111
Progressive Era120018008%10%12111
Modern Era200019308%10%12111
Postmodern Era320020109%11%12111
Contemporary Era480023409%11%12111
Tomorrow Era800028409%11%12111
The Future1280034009%11%12111
Arctic Future19200396010%12%12111
Oceanic Future24000457010%12%12111
Virtual Future32000546010%12%12111
Space Age Mars52000873010%12%12111
Space Age Asteroid Belt72000949011%13%12111
Space Age Venus840001025011%13%12111
Space Age Jupiter Moon960001104011%13%12111
Space Age Titan1040001189111%13%12111
Required :fragment: for
One Up Kit
: 30
W_SS_MultiAge_FELL23D1-ab58bf384.png

  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time:tradecoin::gems:
    2h9501 - 2
    8h1,1801 - 3
    1d1,4201 - 3
:age:Provides::ranking::happiness::att_attacker::def_attacker:In 1 Day::forge_point::goods:90% :fragment:
Summerhold Manor Selection Kit
:aid:
10% :fragment:
Sunhaven Palace Upgrade Kit
:aid:
Bronze Age55203%3%452020
Iron Age89003%3%452020
Early Middle Ages2010003%3%452020
High Middle Ages4011103%3%452020
Late Middle Ages6012403%3%452020
Colonial Age10014603%3%452020
Industrial Age20016403%3%452020
Progressive Era30018003%3%452020
Modern Era50019303%3%452020
Postmodern Era80020103%3%452020
Contemporary Era120023403%3%452020
Tomorrow Era200028403%3%452020
The Future320034003%3%452020
Arctic Future480039604%4%452020
Oceanic Future600045704%4%452020
Virtual Future800054604%4%452020
Space Age Mars1300087304%4%452020
Space Age Asteroid Belt1800094904%4%452020
Space Age Venus21000102504%4%452020
Space Age Jupiter Moon24000110405%5%452020
Space Age Titan26000118915%5%452020
Required :fragment: for
Summerhold Manor Selection Kit
: 150
Required :fragment: for
Sunhaven Palace Upgrade Kit
: 150
 
Last edited:

Juber

Overlord
Community Manager
Dear noble Lords and Ladies,

as you might have already read in the Daily Changelog, we are going to do some improvement. We have improved the boosts of the new buildings, as well as added some new rewards. See more details in the list below:
  • Summerhold Manor - Lv. 9:
    • :att_attacker: was increased from 5-15% to 15-25%
    • It now produces 1 Feast and Fables Selection Kit :fragment: (100 required)
  • Sunhaven Palace:
    • :att_attacker: was increased from 16-24% to 27-35%
    • 30-35% :coins: boost was added
    • It now produces 3 Feast and Fables Selection Kit :fragment: (100 required)
    • :random: production for :blueprint: was removed
  • Jester's Stage:
    • :att_defender: was increased from 5-10% to 10-15%
    • :def_defender: was increased from 5-10% to 17-22%
    • :goods: production was increased from 10-20 to 10-35
    • :random:production was added:
      • 50% chance for 2 :blueprint: into Inventory
      • 30% chance for 4 :blueprint: into Inventory
      • 20% chance for 6 :blueprint: into Inventory
  • Grilling Grove:
    • :att_attacker: was increased from 4-8% to 7-11%
    • :att_defender: was increased from 4-8% to 9-13%
    • :forge_point: production was reduced from 2 to 1
    • changed :random:production to:
      • 50% chance for Small Forge Point Package (2 Forge Points)
      • 25% chance for Medium Forge Point Package (5 Forge Points)
      • 25% chance for Large Forge Point Package (10 Forge Points)
    • added 2 :fragment: of :oneupkit: as normal production
  • Trailside Smithy:
    • :random:production was added:
      • 90% chance for 60 :fragment: of Summerhold Manor Selection Kit (150 required)
      • 10% chance for 60 :fragment: of Sunhaven Palace Golden Upgrade Kit (150 required)
These changes will be applied with the next update. Thank you for providing your valuable feedback!
 
Last edited:

Juber

Overlord
Community Manager
Dear noble Lords and Ladies,

The event is now almost over and we have one last announcement for beta to make.
Currently we have an issue, that you are not able to buy the Event Pass when you reached Space Age Titan.
Sadly, we are not able to fix this issue before the event ends here on beta, meaning in this case you will not be able to buy the pass.
However, we will make sure this issue will not ocure on the live servers.
We are very sorry and hope for your understanding.
Your Forge of Empires Team
 

Juber

Overlord
Community Manager
Dear noble Lords and Ladies,

The Fellowship Event is over, therefor thank you very much for testing it and providing all your feedback. In addition to the changes we have made during the time on beta, we are also going to make some further changes, mainly affecting the live worlds, but also beta. These changes will be applied with the next update, as always.
  • Firstly, there will be some balancing changes to the possible rewards after each banquet.
    • We noticed that including the gold levels there caused some frustration, because it was dependent on luck, if you did not do that many banquets. It also devalued the kits to a point, that the golden levels (being so strong) were too easy to achieve. Therefor we have decided to replace them with the level 1 buildings, as well as exchanged the selection kits with upgrade kits. This change is applied to both the Summerhold Manor and Heroes Tavern.
  • Secondly, we have made some adjustments to all new event buildings.
    • The Summerhold Manor, Sunhaven Palace, Jester's Stage, Grilling Grove and Trailside Smithy no longer require to be motivated to provide their :goods: and :forge_point:.
    • The Trailside Smithy now only provides 20 :fragment: each (instead of 60) for the Selection and Golden Kit. You rightfully said that it was way too strong previously and we have to agree. This change will still make it worthwhile to get, but not too strong to give you that many Sunhaven Palaces in such a short amount of time.
Again, thank you very much for your feedback! We are happy, that we could change many things in this event based on your feedback. Even if not everything could be done you might have wanted to see, we believe you all will have lot's of fun with the Event on the live servers.
See you soon to kick some balls around!
Your Forge of Empires Team
 
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