vesgouo
Baronet
Personally I don't think it's that big of an issue. Does it require players to actually look at and read the new window layout? Of course it does. However just because a game function changes and players have to use different motions to click in different places in no way implies that the feature was designed to be accidentally clicked.
I will pass your feelings about it along and we'll see what the devs think.
Thanks.
I disagree.
Its similar to the discussion about button distribution on auto-battle function.
A button that induces to misleads clicks is a layout fail. And I suppose it's something simple to fix
Place the diamond use button at the top of the window instead of being at bottom. And. it´s done.
There will be no accidental clicks and the button will remain available if someone wants to use it.
Spending diamonds WITHOUT WANTING (accidentally) is something that very demotivates a player.
Remember that not everyone has activated the function of confirming the use of diamonds.