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Feedback A reflection on recent questline and event feedback

  • Thread starter Retired Community Manager
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DeletedUser4256

Guest
Once a player reaches the end of the tech tree, the game stagnates the city of an high-end player is already full with hardly no more room to keep building new things won from GE and events so leveling up the Arc is one of the few really useful things a high-end player has left to do.
In all my live accounts (even here) my city is attacked a few times a month. This shows that one of the main feature this game had when released on 2012, the PvP, (player versus player) is dead for a big segment of players. Nowadays, the game itself doesnt encourage to keep attacking neighbours so whats the point of spending time attacking neightbours all week long just to win a PvP tower and get a bunch of medals as reward when you can get more medals just by donating FP on GBs? anyway, if you still are interested on being the PvP winner and catch some medals you dont need attack your neighbours either, so you have a faster way, just go to a GvG map and farm PvP points using autobattle as long as you are willing to suffer the GvG issues

I see the game basically has turned into a big rush to level the Arc to an infinite level, nothing else. Obviously, all the above mentioned does not apply to beginners and lower era players

Releasing more or less events or improving the questlines is a very small part of the whole game. A game needs always innovation, new ideas and new concepts. But creating a new content, event or theme by copy&paste from an existing one doesnt mean innovation. The Oceanic Future harbour and orichalcum special good is the best example of this bcos both are just a copy&paste from Artic Harbour and Artic age special good called promethium.
 

DeletedUser

Guest
I see the game basically has turned into a big rush to level the Arc to an infinite level, nothing else. Obviously, all the above mentioned does not apply to beginners and lower era players

...

The Arc fetish looks a little obsessed indeed and as if there is nothing more >.<
Maybe that is so if players do this massively.
People tend to do what rewards most after all.
I'd hardly consider it a compliment for the game how Arc runners behave in Global chat for their endless deals to receive their next short moment of joy (if any) to rush for their next level.
 
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DeletedUser8150

Guest
Chalinna: Not sure how you can do much about it though? How could you nerf the Arc without destoying the inteded function or making some very unhappy. I Don't know if it feeds across all the live worlds into a goods issue though. Seems many players stopped at FE so they could produce goods (from Arc type GBs) for GvG. The rest moved to OF. So it seems we have an oversupply of FE & OF and a substantial lack of AF judging by chatting with several players on various worlds...
 

DeletedUser

Guest
Chalinna: Not sure how you can do much about it though? How could you nerf the Arc without destoying the inteded function or making some very unhappy. I Don't know if it feeds across all the live worlds into a goods issue though. Seems many players stopped at FE so they could produce goods (from Arc type GBs) for GvG. The rest moved to OF. So it seems we have an oversupply of FE & OF and a substantial lack of AF judging by chatting with several players on various worlds...

Not sure, just observing.
 

DeletedUser8152

Guest
This is an interesting point and definitely worth consideration, thanks.
"Forced research & scout quests should both have alternative ways to complete"
One of the Shah Jahan quests has "Research a technology OR Donate 350 goods to your Guild Treasury" as part of the quest. 350 goods is exorbitant. That is 35 8 hour productions. If you have 4 buildings, that's 2+ days of productions ! I did the research, but next time, that would push me into the next age, which would make this a dealbreaker for me.
 
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DeletedUser4256

Guest
"Forced research & scout quests should both have alternative ways to complete"
One of the Shah Jahan quests has "Research a technology OR Donate 350 goods to your Guild Treasury" as part of the quest. 350 goods is exorbitant. That is 35 8 hour productions. If you have 4 buildings, that's 2+ days of productions ! I did the research, but next time, that would push me into the next age, which would make this a dealbreaker for me.

Indeed.
I'm on OF2 and in my case have thousands of goods of several eras but if a IA or EMA player must give 350 goods to the treasury is excessive for him even though I dont know if such amount is according to player's era or is the same amount for all the players.
Also this requirement means that a solo player has to be in a guild, or create a new one just for completing this alternative leading to an unnecessary increase of 1-member guilds in a server bcos of this event quest which I think is not a good idea.
 

DeletedUser

Guest
An IA or EMA player can easily complete the tech where as the goods are difficult. For an end tech player the opposite may be true.
 

DeletedUser8152

Guest
An IA or EMA player can easily complete the tech where as the goods are difficult. For an end tech player the opposite may be true.
I'm in EMA and would like to stay until I'm ready to move on. 350 goods would have just about bankrupted me, thus the dealbreaker.
 

DeletedUser5097

Guest
Please leave any feedback you have on this subject here, thank you.
The new missions are a good thing. Also I like so that you can do altarnative things
for some annoying missions. For example the get X sectors without fighting, instead
you can do 7 fights, much better. Also much better that you can solve a mission with
GE encounters, however the GE missions can be tricky when the GE is almost done.

I find the new missions more a challange, but probbally because they are just new
and at some time, well I think som of them can become also annoying. Annyways
so far so good.
 

Lionhead

Baronet
People!! You simply have to stop.
You have been ranting on for ages for alternatives to the Tech / Scouting quests. Now you´ve got some. But the rant just keeps on comming.
It´s impossible to please all players - unless all quests is in the "Collect 10 coins" department. And that´s not going to happen.
The recent implemented alternatives are not only pretty balanced, but also very doable. If they are dealbreakers, break your deal or don´t do them.
 

DeletedUser1283

Guest
Chalinna: Not sure how you can do much about it though? How could you nerf the Arc without destoying the inteded function or making some very unhappy. I Don't know if it feeds across all the live worlds into a goods issue though. Seems many players stopped at FE so they could produce goods (from Arc type GBs) for GvG. The rest moved to OF. So it seems we have an oversupply of FE & OF and a substantial lack of AF judging by chatting with several players on various worlds...

never going to happen, we all got stuck in AF for a long while so stocks there in guilds are very large and nothing to spend them on. OF stocks are also large. So the only stocks guilds suffer shortages is FE and below because we have to spend FE and below goods in GvG. This is the issue for all major guilds with majority of players in OF.
 

DeletedUser1283

Guest
The Arc fetish looks a little obsessed indeed and as if there is nothing more >.<
Maybe that is so if players do this massively.
People tend to do what rewards most after all.
I'd hardly consider it a compliment for the game how Arc runners behave in Global chat for their endless deals to receive their next short moment of joy (if any) to rush for their next level.

Its just the quickest way to gain FP and thus level up your own buildings and pay for tech tree. Anyone with a L80 Arc can invest and get back more FP than they invest, so its a cycle of invest to build up more FP packs to enable more investment. Some of the biggest players are now playing with over 20,000 FP in stock and at least one has over 40k. All due to ARC.
 

DeletedUser5429

Guest
To confirm what HRC is saying, the Arc is THE GB to have if you want to gain FPs.
It does require quite some work, but it is highly profitable.
Once you have it, everything is easier.

For information, FPs stock are not really significant. You just need to have enough to invest in many GBs at one time, but having "too much" in stock is useless, you just can't do anything with them. What is really meaningful is the amount of FPs you have invested in your GBs - that's the goal of gaining many FPs - and therefore the levels of your GBs.
And yes, there are quite some people who have some tens of thousands.
 

Sl8yer

Regent
I want to say something about this

On the other hand, we've gotten to the stage where we're reading feedback from some players on the forums that can't play the questlines because of how incompatible certain quest requirements are with their style of play. An example is quest conditions to research new technologies. For players with very specific goals in mind that they want to accomplish in their current age, this can be a quite limiting condition. This doesn't fit with our idea of having questlines being available to all players.

Quest conditions to research new technologies is the example here. For players with very specific goals in mind that they want to accomplish in their current age, this can be a quite limiting condition. Cause this doesn't fit with your idea of having questlines being available to all players there will be an alernative on these quests.

My problem is that for these type of players conquerring sectors or provinces and having to scout is as limiting as having to research new technologies. If I want to stay in the Iron Age I can not do that cause I still have to keep moving ahead on the continent map and pretty soon I will get stuck there. So these type of quests need an alternative as well.
 

DeletedUser4285

Guest
alternative for scouting and infiltrating can be spending coins by building a thing or two or buying fps.
scouting and infiltrating uses up some coins so maybe that can be done in a different way.

alternative to negotiating can be spending some amount of goods ... like 200 goods in treasury.
negotiating uses up some goods so maybe it can be done in a different way.

alternative to conquering a province can be deleting or training 10 units.
taking a province requires an army if it is about fighting and players can also lose units when conquering a province.

the alternative to tech sure makes sense if it involves spending some amount of fps like 20 or so.
 

DeletedUser8150

Guest
never going to happen, we all got stuck in AF for a long while so stocks there in guilds are very large and nothing to spend them on. OF stocks are also large. So the only stocks guilds suffer shortages is FE and below because we have to spend FE and below goods in GvG. This is the issue for all major guilds with majority of players in OF.

That might be true of the guild treasury but doesn't seem true of general stocks or else I woulnd't b seeing pages of AF:OF trades @ barely less favourable than 100:80
 

DeletedUser5160

Guest
Doyle quest came out in Live.... terrible quests are still there. An OF2 player that is in the middle of scouting a new sector when this start has little possibility of completing unless they spend diamonds. This retrospective is now meaningless.
 

Lionhead

Baronet
An OF2 player that is in the middle of scouting a new sector when this start has little possibility of completing unless they spend diamonds.

How do you figure?
I´m an OF2-player, and my scout was 21hrs from a new sector when the questline began. Sure, a bit past half way. I just negotiated the 2 sectors for quest no. 5 and conquered the rest by fighting, breezed through no. 6, 7 and 8, and now my scout is 3days16hrs from completing quest 9. 10 is another walk in the park.
So I´ll have over 3 days to conquer that next province to finish without use of diamonds.
Even if my scout hadn´t been under way for quest no. 5, it´s possible to finish without use of diamonds. Would be close, but possible.
 

DeletedUser5526

Guest
I like the new quests, quite refreshing. For expeditions, maybe just so that it goes well it should maybe be rephrased to "have 12 (or 15) battles completed in expeditions" so if you've done it already, then you're done.

I also got new ideas to propose as missions - how about a new island on the map just available during the event. A summer island for summer event? Most missions are related to that island - you need to explore it (ex:12h for all players whatever the age), conquer a province (defending units of the same age of player or special event units not available to players), having some province that needs to be purchased with goods, and a cave to a mini expedition-like progress to get some relic and special prizes (ex: every encounter a ticket for casino or whatever event currency).
 

DeletedUser7779

Guest
How do you figure?
I´m an OF2-player, and my scout was 21hrs from a new sector when the questline began. Sure, a bit past half way. I just negotiated the 2 sectors for quest no. 5 and conquered the rest by fighting, breezed through no. 6, 7 and 8, and now my scout is 3days16hrs from completing quest 9. 10 is another walk in the park.
So I´ll have over 3 days to conquer that next province to finish without use of diamonds.
Even if my scout hadn´t been under way for quest no. 5, it´s possible to finish without use of diamonds. Would be close, but possible.
I think @Nodge has a point here, if someone in OF2 didn't know the quests in advance (i.e. if they don't have a province scouted when reaching quest #5), they'd need 2 x 3d 16hr = 7.5 days only for scouting!! And event is just about 7 days...
Only good thing about it is that this Manor is a crap reward in OF heh :p
 
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