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Feedback Fall Event 2024

Kronan

Regent
there are a lot of stupid things in this game, now the collection limit of 100 FP for ordinary players is ridiculous, when before you had to harvest from 10-20 and sometimes 50 buildings, now it is 1-2 buildings and this limit should either be removed or the limit should be raised ....

Preach it - don't get me started on all the "stupid" things that have to be addressed. There is so much to do...

I do appreciate that Matt from Inno is championing the task, though.

Community focus is helping.

But we have more work to do.

Back to being about this Fall event - I remain uninterested in the main rewards, but DO appreciate the war boosts have been PURIFIED - and not venue specific. But as a city production tool, THE SQUIRREL has too much non-needed reward baggage - for the city design elements I am looking for.

I will not seriously focus on this in live, if the deliverables are essentially what we all see here (as played in beta).
 
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CDmark

Viceroy
All main event buildings has priortiy 100. New Ekosanctum for example.

Feta Farm, Gyros golden goal, Donkey enclosure atc...has 110.

The max priority 130 has all Settlement main buildings.
ICE ty for the info and technical explanation BUT, people are aiding my city, event log says "no buildings to motivate or polish". The last building motivated, a blacksmith.

event history.JPG

BUT, look at the pic of my Pristine sunflower, it is NOT motivated. I am 100% sure there is a problem

pristine no motivate.JPG
 
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ICE ty for the info and technical explanation BUT, people are aiding my city, event log says "no buildings to motivate or polish". The last building motivated, a blacksmith.

[....]

BUT, look at the pic of my Pristine sunflower, it is NOT motivated. I am 100% sure there is a problem
Then open a bug report or a ticket with support, or both.
This is the feedback thread and bug reported here can be missed easily.
 
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LVDG

Farmer
Preach it - don't get me started on all the "stupid" things that have to be addressed. There is so much to do...

I do appreciate that Matt from Inno is championing the task, though.

Community focus is helping.

But we have more work to do.

Back to being about this Fall event - I remain uninterested in the main rewards, but DO appreciate the war boosts have been PURIFIED - and not venue specific. But as a city production tool, THE SQUIRREL has too much non-needed reward baggage - for the city design elements I am looking for.

I will not seriously focus on this in live, if the deliverables are essentially what we all see here (as played in beta).
So I guess less ppl participate, less spenders then easy to reach gold league with f2p. First time see an event that side buildings are much more useful than main prize lol.
 
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Titantropo

Merchant
A normal event. One where we don't need a PhD to complete. But I think it will go live and end still in the summer...
 

CDmark

Viceroy
Then open a bug report or a ticket with support, or both.
This is the feedback thread and bug reported here can be missed easily.
Bug report was filed about a week ago, still sitting there and not forwarded to developers...is it possible the "bug reports" has a bug? lol
 
Bug report was filed about a week ago, still sitting there and not forwarded to developers...is it possible the "bug reports" has a bug? lol
I'm having the same issue. On discord I was told by a cm that it was on the aid list, it just hadn't had it's turn. So like you I waited overnight and had pages of 'nothing to aid or polish' whilst pristine sunflower oil press went unaided. I made a ticket and was told it would be fixed in update 1.289. I said I was using 1.290. Silence for a few days. Then an reply saying 'we will be investigating the issue' on the 13th of Aug 2024, no more info since
 

mcbluefire

Baronet
Perplexed here - do absolutely none of the rewards for this event need roads or do all of them need roads? Juber didn't put a road designation on any of the in the KB.
 
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