The Lady Redneck
Marquis
I will happily keep using my mouse. And leave the keys alone.
Wonderful button, amazing "Replace units" button. Truth. When you do hundreds of fights, every fraction of a second is important. This is the best change since you moved the heal all button.
But why did you swap "autobattle" and "attack" buttons? There is such a thing called muscle memory. I feel for those who play on live servers and got into the beta testers group.
I think the mistake in the placement of the Replace Unit is probably down to the fact that no-one at their end REALLY plays the game. They may play it a little but not enough to develop conditioned reflexes like their customers do. So do not understand the significance of things like this.
It is the same difference as there is between those who just have enough grass to cut it with a little electric or rechargable mower (INNO) and those who needs a John Deere lawn tractor to do the job. (US)
FOE-77544 Collecting generic rewards from buildings will no longer trigger a reward popup. Instead, you will receive a new banner at the bottom of your screen which collects every new received generic reward in the last couple seconds. After not collecting more generic rewards for a couple seconds, the banner disappears and the rewards will simply be in your inventory, without a reward popup. This change is currently browser only.The implementation has been finished, however it will not be activated tomorrow yet.
Having no pop up stopping your harvest seems better to me but indeed, the banner should be at the bottom, not in the middle of the city where it also messes your harvest...No.. Scratch the above. I KNOW I preferred the popups.
I understood like guild expedition and settlement shards icon approach with total reward number display on top of it similar to forge points inventory items or military units stacked number approach.Only on PC for now. Okay, cannot wait to see how it is and when looking at it, got shocked and did a big facepalm.
To satisfy the word 'banner' it served it purpose, but as a end result failed to satisfy me (may be other players also will feel the same). Keeping it in the center of the screen is definitely not a good move.
My suggestion is,
It's easy to add a new icon, next to "collect all" icon and perform the progress bar around that icon like St. Patrick event factory icons displaying the progress around the edges of the icon. There it is circle, here also circle shape new icon but keep it inside square box for consistent with "collect all" icon and top of the square box icon display the total number of unique items received (not the count of every fragments, blueprints, etc).
I didn't have time to make the effort for drawing and sharing the picture of what I am suggesting here. Hope you guys understand it correctly. For sure, modifying to this change will make everyone love that button which is suitable for both PC and mobile.
Buildings
FOE-82489: Finish Special Production items do not work on limited buildings.
Why is the addition to the text stupid? The kits never worked on limited buildings.That is just stupid.
Another inconsistency in the game, as if there aren't enough things in the game that don't make sense.
or you would have gotten 3 popup windowsPreviously it would have shown 9 fragments.