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Daily Release Notes Daily Changelog w/c 7th June

lordwasa

Regent
Community Manager
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
 

lordwasa

Regent
Community Manager
Monday

  • When exchanging buildings in the Antique's dealer the expected amount of gemstomes you would receive didn't show. This has now been fixed.
 

lordwasa

Regent
Community Manager
Tuesday

  • On some markets the timer for the Event Hub didn't fit correctly. This has now been fixed
  • When dismissing a negotiation in the Japanese settlement the game would stop working. This has now been fixed
  • Several new buildings have been added to the Antique's Dealer:
    • Auction:
      • Hanami Bridge selection kit
      • Airship selection kit
      • Globe Fountain building
      • Hippodrome Carceres selection kit
      • Hippodrome Sphendone selection kit
      • All 3 chain track buildings
      • Governors Villa selection kit
      • Sentinel Outpost building and upgrade kit
      • Tactician Tower building and upgrade kit
    • Shop
      • Winter Train selection kit
      • All 3 Chain Wagon building
      • Olympic Treasury selection kit
      • Celtic Forest (all buidlings and their upgrade kits)
      • Sentinel Outpost building and upgrade kit
      • Tacticians Tower building and upgrade kit
 

lordwasa

Regent
Community Manager
Wednesday

  • When waiting for your next Wildlife daily quest to be available the questwindow had a tooltip. This should not be the case and has been fixed.
  • When going into reconstruction mode and storing all the streets while an incident is available on one of your streets the reconstruction mode would stop working. This has now been fixed.
  • Added an extra optional way to finish Wildlife quests that require progress in the Guild Expedition to ensure that players that haven't unlocked the Guild Expedition are able to finish this quest.
  • Fixed an issue where players couldn't finish or abort unfinished fights
 

lordwasa

Regent
Community Manager
Thursday

  • When starting a new account the tutorial wasn't triggered correctly. This has now been fixed.
  • In the tutorial when moving the Hunter building tabs in the building menu are clickable while they shouldn't be. This has now been fixed.
 
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