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Daily Release Notes Daily Changelog w/c 20th September

Juber

Overlord
Community Manager
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
 
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Juber

Overlord
Community Manager
Monday

  • We have added a new loading screen
  • We fixed an issue, where the needed goods to refine would not show in the goods building
  • We have added the Production Carousel to military buildings
 
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Juber

Overlord
Community Manager
Tuesday

  • We added a missing translation for the error message that appeared, if you tried to motivate/polish a building, which does not exist anymore
 

Juber

Overlord
Community Manager
Thursday

  • We fixed an issue, that prevented you from finishing the tutorial
  • The Production Carousel for military buildings now does not cycle to full buildings anymore
  • We fixed an issue, where the difficulties for fights in the Egypt settlement were not translated
  • We also fixed a rare issue, where aiding did not work, if there are no buildings to motivate
  • An issue was fixed, where sometimes the notice, that your great building reached the next level, did not have a line break
  • Another issue was fixed, where the Mountain Reserve had the wrong collecting sound
  • And an issue in the message center was fixed, where you could not change any settings for messages (hide, fav., lock, unlock)
 

Juber

Overlord
Community Manager
Friday

  • We fixed an issue, where the app crashed when placing the golden crops
  • We also fixed an error, that appeared when placing the maypole
  • In the reconstruction mode, there were some building type indicators missing. They were now added.
  • Incidents now don't appear behind the boost window from the Event Hub
 
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