What I coincidence. These new tools remind me of a certain browser extension where I have contributed quite some code for in the last year ;-)
Here are a few opinions I want to share:
Lets starts start with the outpost resource overview:
1.) Playthrough should be number 2.
2.) Diplomacy must not be added up.
3.) Currently all technologies requiring barley are green. This is not correct, because you have to unlock them one after the other. Here are 2 examples how it could be done:
a) Standard view (sums unchecked):
This shows you are running out of barley when researching "Cultivated Palms"
b) Cummulative view (sums checked):
If you decide to not include the "Sums" checkbox I think it would be best to combine these 2 views showing the number of the single technology with the minus of the Cummulative view.
Side note: The cummulative view has the advantage if you are not saving for the last technology. So for example my next target is the "Flower Farm" so I can unlock additional expansions and I still need 102 barley and 113 pottery
For the Research costs:
4.) Available Forge points should include not only the ones in the bar, but also those in inventory.
5.) The sorting order if ofter different. Sometimes coins/supplies are in line 2/3, sometimes at the bottom.
In my opinion the sorting order should be:
a) Forge points
b) Coins/supplies
c) Goods sorted by era
d) For Promethium and other special goods there are several possibilities: Either on top after coins/supplies or with the goods of the same era
6.) When doing the costs/available/needed calculation the cummulative costs must be used for the same reason as with the outposts:
In this example 733 FP are still needed for HMA, but I need an additional 355 to finish EMA.
One thing where it gets bit complicated to deal with are optional technologies (the ones that you do not need to research to reach the next era):
.) Costs of optional technologies of already finished eras should be excluded from the costs. If you do not do that you will end up with a SAAB player seeing he will still need wine and bricks because he did not unlock "Town houses" in HMA
.) For costs of optional technologies of the current or future eras I am not sure what to do. For the official implementation in the game I think it would be better to count them as regular technologies.